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3D modeller - Plasticity
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Topic: 3D modeller - Plasticity (Read 1355 times)
erico
Community Developer
Prof. Inline
Posts: 4450
3D modeller - Plasticity
«
on:
2022-Mar-08 »
Hello chaps, stumbled into this the other day.
Will give it a try at some point.
Could be useful for GLB 3d.
https://gamefromscratch.com/plasticity-nurbs-based-3d-modeller/
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https://sites.google.com/view/fuedhq/fued
bigsofty
Community Developer
Prof. Inline
Posts: 2792
Re: 3D modeller - Plasticity
«
Reply #1 on:
2022-Mar-09 »
Not so sure, NURBS are not great for low poly conversion? Interesting though.
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Cheers,
Ian.
“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC. As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)
erico
Community Developer
Prof. Inline
Posts: 4450
Re: 3D modeller - Plasticity
«
Reply #2 on:
2022-Mar-10 »
I don´t know how it freezes the mesh when it exports to OBJ (if it subdivides it at all).
But I will check and let us know.
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