bitmap Font resize?

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kanonet

#15
Thank you for your source! :good:

What setting for the font creator do you recommend? Char_width = Char_hight? Something else important? Better using the original UO Dingsfont or blastars improved UO Dingsfont which is way better IMHO?

What is the reason for the function CHECK_COMP_SPRITE2MEM are there machines where this would fail? I think SPRITE2MEM should work always...

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I can confirm your bug, but I think its not the loop that is causing it, but the SPRITE2MEM. There was a bug with CREATESCREEN+MEM2SPRITE (see V11 change log), I think there is also one with USESCREEN+SPRITE2MEM. Nice find.
Lenovo Thinkpad T430u: Intel i5-3317U, 8GB DDR3, NVidia GeForce 620M, Micron RealSSD C400 @Win7 x64

Qedo

Use Char_width = Char_hight 128x128 pixel with  Blastars improved UO Dingsfont.
See the picture for setting (A picture is worth a thousand words).

I have used CHECK_COMP_SPRITE2MEM because on some computers (old) with Intel  integrated graphic card and probably others, SPRITE2MEM don't work (zero value array).

I think  you are right, there  is a USESCREEN+SPRITE2MEM  bug.

Ciao
Qedo