IPHONE question

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Kyo

GLBasic Free export for iphone ???

It's possible to build an application whitout registration (99$) to the apple developer?

Thanx  :good:

Excuse me for my bad english  :whistle:

MrTAToad

Most likely no, due to all the certficates needed.

Kyo

   
sorry but I don't understand ....   :giveup:

I buy GLBasic or work in free edition? (yes or no )

I buy apple developer or work whitout permisioning profile?

Excuse me ...  :nw:


okee

Games compiled with the demo stop after 5 minutes playtime.
You need to pay the $99 to Apple to legally put your GLBasic app onto your iphone.

Personally i don't know anything about doing it with jailbroken phones/ipod touch
Android: Samsung Galaxy S2 -  ZTE Blade (Orange San Francisco) - Ainol Novo 7 Aurora 2
IOS: 2 x Ipod Touch (1G)

freshworks

@diego,

To build an app for the iphone you need the following resources:

- licensed glbasic (69 euro or something or else 5 minutes game limit)
- Apple developers license upload it to the appstore (99 dollar)
- MAC and Windows

A Mac for compiling the source generated by Glbasic and a windows machine to build the GlBasic project for iphone.

You could also use a MAC alone and use parallels for the windows machine to run Glbasic on.

Cheers and good luck.
 

Kyo

#5
Quote from: okee on 2009-Nov-12
Games compiled with the demo stop after 5 minutes playtime.
You need to pay the $99 to Apple to legally put your GLBasic app onto your iphone.

Personally i don't know anything about doing it with jailbroken phones/ipod touch

THANKS  :booze:
another question, when i build a program (iphone version) ... the compiler return me an error: MAKEAPP.EXE


the video on the news page (in glbasic site)
http://www.youtube.com/watch?v=eGdTdmCI34w

not see well, there are another video with higher resolution?

freshworks

@diego,

no .exe would be build for the iphone, but an iPhone.xcodeproj file accomplished with a bunch of other files you'll need to open within the Iphone SDK (Xcode) and compile it in there to get the name.app to run on a iphone.


Kyo

i open the prj -> iTouchMouse

look the screen ...



it's normal????

MrTAToad

Does your filepath contain any non-Latin characters ?  It certainly shouldn't crash...

okee

#9
diego if you haven't done already,
try compiling in debug mode just to see if any errors are picked up
Click on Compiler->Debug Mode in the menu

Oh and Update GLBasic also
Web ->Internet Update

Mine reports
Quoteprecompiling:
GPC - GLBasic Precompiler V.7.122
Yours is 7.038
just in case
Android: Samsung Galaxy S2 -  ZTE Blade (Orange San Francisco) - Ainol Novo 7 Aurora 2
IOS: 2 x Ipod Touch (1G)

Kyo

my path: C:\Programmi\GLBasic\EditorE.exe

i update to ver. 7.122 but the error remain ....  >:D

Kitty Hello

What is the path to your project?
Is there an XCode directory? What's inside the XCode directory?

Kyo

Path of Prj: C:\Documents and Settings\DiegS\Documenti\Nuova cartella\GLBasic\iTouchMouse

In original project (not build) download of your site (tree folder):

+XCode (Folder)
--GLBAsic(Folder)
--------build(Folder)
--------Classes(Folder)
--------iPhone.xcodeproj(Folder)
--------Lib(Folder)
--------Media(Folder)
--------Icon 57x57 PNG
--------iPhone_Prefix (Precompiled header file)
--------iPhone-Info.plist
--------readme.txt

in My folder (when i compile the project)


+XCode (Folder)
--GLBAsic(Folder)
--------Classes(Folder)
--------iPhone.xcodeproj(Folder)
--------Lib(Folder)
--------Media(Folder)
--------Icon 57x57 PNG
--------iPhone_Prefix (Precompiled header file)
--------iPhone-Info.plist
--------readme.txt


Build Folder not created .....  :rant:

Kyo

#13
Now i remove old path folder e recreate it in: C:\GLBasic\GLBasic\iDiegs

The error don't appears ....  =D

But the build folder in XCode -> GLBasic     are not created

this is the result of build:
--------------------------------------------------------------------
Creating .app for iDiegs
before copy...
...build the Project in: C:\GLBasic\GLBasic\iDiegs\XCode on Mac,
   then copy the 'iPhone' binary to the .app directory
success
_______________________________________
*** Finished ***
Elapsed: 1.8 sec. Time: 15:24
Build: 1 succeeded.


Other note:

in folder: \GLBasic\iTouchMouse\XCode\GLBasic\iPhone.xcodeproj (original project)
have 4 files:
andrew.mode1v3
andrew.pbxuser
johnrambo.pbxuser
project.pbxproj

in my folder : C:\GLBasic\GLBasic\iDiegs\XCode\GLBasic\iPhone.xcodeproj (compiled )
have 2 files:
johnrambo.pbxuser
project.pbxproj

>:D

Kyo

the folder "build" in xcode project ... are created from glbasic or xcode compiler????