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Quote from: doimus on 2009-Jul-07But I think GLB should go through reality check when general programming is in question... I mean, now we're talking GLB vs. Java, .NET, Python, Ruby etc.All those mentioned are already well established and FREE, most even Open Source solutions. I think that's a bit like fighting the windmills, especially since GLB kicks ass when compared to other game-specific languages.I think GLB development must be oriented towards world domination in hobbyist game development.
Quoteonly minus there is no DirectX on Windows, if you plan to publish on portals, since those guys detest OpenGL
Quote from: Kitty Hello on 2009-Jul-07Detest OpenGL? Are they stupid?