for sending to functions, val might been usable, because I have seen GLBASIC does not allways convert strings correctly to a integer, and hence its only add values end of it, rather mathing it. Howover normally I remember extensive use of () does work.....
So here VAL() can been nice use for use with functions (sending to them) to make sure its got conveted to integer, before any math. Its the only reason val() can been useful.
So here VAL() can been nice use for use with functions (sending to them) to make sure its got conveted to integer, before any math. Its the only reason val() can been useful.