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Messages - WPShadow

Pages: 1 2 3 [4] 5 6 ... 108
46
Guten Morgen,

nach dem letzten Update bekomme ich die Fehlermeldung:

Das Programm kann nicht gestartet werden, da mfc140.dll auf dem Computer fehlt. Installieren Sie das Programm erneut, um das Problem zu beheben.

Ist das ein lokales Problem bei mir oder kennt jemand den Fehler?

LG

W.

47
GLBasic - en / Re: GL ES
« on: 2016-Dec-15 »
I will test it too...

Test the devil out of it!  :D

49
Code Snippets / Re: List of colours
« on: 2016-Nov-30 »
Nice, really useful for my new project! thx!

50
Hi,

I tried to load an old version, but I got an error (screenshot).

W.

51
GLBasic - de / Re: Was ist denn hier los?
« on: 2015-Dec-14 »
Dann kommt hoffentlich bald GLBasic XP... GLBasic Vista sollten wir dann überspringen...

52
GLBasic - de / Re: Anführungszeichen
« on: 2015-Oct-27 »
Es ist CHR$(34)... Wer Hexal und Dezimal nicht unterscheiden kann, sollte nicht mehr programmieren!

Hat sich erledigt!

53
GLBasic - de / Anführungszeichen
« on: 2015-Oct-27 »
Hi,

ich versuche gerade einen kurzen Code zu schreiben, in dem ich versuche Anführungszeichen aus einem Code zu entfernen.

Wie lese ich diese aus bzw. wie kann ich gezielt danach suchen?

Ich habe es mit CHR$ versucht, aber irgendwie finde ich das korrekte Zeichen nicht.

LG

W.

54
Und gefixt!

Danke Gernot!  :good:

55
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...  :'(

Ich war zu langsam...  :D

Egal, doppelt hält besser!

56
Ich hatte jetzt noch kurz Zeit zu graben und es scheint irgendwo in der Änderung von 14.003 zu hacken, nämlich im Debugger in Kombination mit den Types...

Mein Verdacht fällt da auf t.dbg() =D

Code: (glbasic) [Select]
#ifdef WANT_GLB_DEBUGGER
DGStr out;
out+=DGStr("gui:")+gui+DGStr("\n");
out+=DGStr("mouse:")+mouse+DGStr("\n");
out+=DGStr("init:")+init+DGStr("\n");
out+=DGStr("startupInit:")+startupInit+DGStr("\n");

DEBUG(out+DGStr("\n"));
#endif
}

57
Hi,

nach langem ist es wieder mal Zeit Gernot zu ärgern. =D

Ich hab mal gemütlich v14.003 angetestet und scheinbar gibt es ein Problemchen mit dem Debug - Modus.

Hier ist der Originalcode:

Code: (glbasic) [Select]
// --------------------------------- //
// Project: gal
// Start: Tuesday, August 18, 2015
// IDE Version: 14.003


// SETCURRENTDIR("Media") // go to media files

TYPE gui_TYPE
FUNCTION drawMouse: x, y
STARTPOLY
POLYVECTOR x, y, 0, 0, RGB(255, 255, 255)
POLYVECTOR x + 5, y + 10, 0, 0, RGB(64, 128, 255)
POLYVECTOR x + 10, y + 5, 0, 0, RGB(64, 128, 255)
ENDPOLY
ENDFUNCTION
ENDTYPE

TYPE galaxyz_TYPE
gui AS gui_TYPE
mouse AS wpx_mouse_TYPE

startupInit

FUNCTION init:

ENDFUNCTION

FUNCTION drawWindows:
IF self.startupInit = FALSE
self.init()
self.startupInit = TRUE
ENDIF



updateMouse()
self.gui.drawMouse(self.mouse.x, self.mouse.y)
ENDFUNCTION




ENDTYPE

TYPE wpx_mouse_TYPE
x
y
b1
b2
b1_press
b2_press
ENDTYPE

GLOBAL gal AS galaxyz_TYPE

main()

FUNCTION main:

WHILE TRUE

gal.drawWindows()

SHOWSCREEN
WEND

ENDFUNCTION

// --------------------------------- //
// Mouse
// --------------------------------- //
FUNCTION updateMouse:
LOCAL x, y, b1, b2, b1_press, b2_press
STATIC b1_tmp, b2_tmp, press_init, press_timer_old

MOUSESTATE x, y, b1_press, b2_press

gal.mouse.x = x
gal.mouse.y = y

IF b1_press = FALSE
b1 = FALSE
press_init = FALSE
ENDIF
IF b1_press = TRUE
b1_tmp = TRUE
IF press_init = FALSE
press_timer_old = GETTIMERALL() + 500
press_init = TRUE
ENDIF
ENDIF
IF b1_press = FALSE AND b1_tmp = TRUE AND GETTIMERALL() <= press_timer_old
b1 = TRUE
b1_tmp = FALSE
ENDIF

IF b2_press = FALSE THEN b2 = FALSE
IF b2_press = TRUE THEN b2_tmp = TRUE
IF b2_press = FALSE AND b2_tmp = TRUE
b2 = TRUE
b2_tmp = FALSE
ENDIF

gal.mouse.b1 = b1
gal.mouse.b2 = b2
gal.mouse.b1_press = b1_press
gal.mouse.b2_press = b2_press

ENDFUNCTION

Starte ich mein kleines Programm, funktioniert es ohne Probleme.

Starte ich es jedoch im Debug - Modus, bekomme ich diese Schneise:

Code: (glbasic) [Select]

_______________________________________
*** Configuration: WIN32 ***
precompiling:
GPC - GLBasic Precompiler V.10.037 SN:75706ccf - 3D, NET
Wordcount:50 commands
compiling:
In file included from C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_tempg.cpp:2:
C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_temp.h: In member function `virtual void __GLBASIC__::galaxyz_TYPE::dbg() const':
C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_temp.h:171: error: no match for 'operator+' in 'DGStr(((const char*)"gui:")) + ((const __GLBASIC__::galaxyz_TYPE*)this)->__GLBASIC__::galaxyz_TYPE::gui'
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note: candidates are: __GLBASIC__::DGStr __GLBASIC__::operator+(int, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, double)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, double)
C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_temp.h:172: error: no match for 'operator+' in 'DGStr(((const char*)"mouse:")) + ((const __GLBASIC__::galaxyz_TYPE*)this)->__GLBASIC__::galaxyz_TYPE::mouse'
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note: candidates are: __GLBASIC__::DGStr __GLBASIC__::operator+(int, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, double)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, double)
In file included from C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_temp0.cpp:1:
C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_temp.h: In member function `virtual void __GLBASIC__::galaxyz_TYPE::dbg() const':
C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_temp.h:171: error: no match for 'operator+' in 'DGStr(((const char*)"gui:")) + ((const __GLBASIC__::galaxyz_TYPE*)this)->__GLBASIC__::galaxyz_TYPE::gui'
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note: candidates are: __GLBASIC__::DGStr __GLBASIC__::operator+(int, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, double)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, double)
C:\Users\WPORTS~1\AppData\Local\Temp\glbasic\gpc_temp.h:172: error: no match for 'operator+' in 'DGStr(((const char*)"mouse:")) + ((const __GLBASIC__::galaxyz_TYPE*)this)->__GLBASIC__::galaxyz_TYPE::mouse'
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note: candidates are: __GLBASIC__::DGStr __GLBASIC__::operator+(int, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(int64, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(float, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(double, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(__GLBASIC__::CGStr, double)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, __GLBASIC__::CGStr)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, const __GLBASIC__::DGStr&)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, int64)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, float)
C:/Program Files (x86)/GLBasic_v14/Compiler/platform/Include/glb.h:278: note:                 __GLBASIC__::DGStr __GLBASIC__::operator+(const __GLBASIC__::DGStr&, double)
*** FATAL ERROR - Bitte die Compiler-Ausgabe ins Forum kopieren
_______________________________________
*** Fertig ***
Dauer: 2.0 sek. Zeit: 10:07
Erstellen: 0 erfolgreich.
*** 1 FEHLGESCHLAGEN ***

Irgendeine Idee, wo es da aufschlägt?

LG

W.

58
GLBasic - de / Re: Musikprogramm für GLBasic?
« on: 2015-Jun-30 »
Oder bau dir die Tracks einfach selbst

Falls es etwas einfaches ist, dann reichen sogar Minitools und Freeware VSTs

59
GLBasic - de / Bug in LCASE$
« on: 2014-Dec-29 »
Hi,

ich bastle gerade an einem Projekt und mir ist folgendes aufgefallen:

Code: (glbasic) [Select]
FUNCTION returnLetter$:
LOCAL letter$

letter$ = INKEY$()

RETURN LCASE$(letter$)

ENDFUNCTION

Bei dieser Funktion liefert das System zwar normale Buchstaben zurück, aber sobald Sonderzeichen (ä, ö, ü) benutzt werden, werden diese als Großbuchstaben zurück geliefert...  =D

Wollte ich nur mal "melden"

Schöne Feiertage  :booze:

W.

60
Ich wünsche euch allen ein frohes Weihnachtsfest und ein braves Christkind aus Österreich  =D

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