Bit of a Mesh

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Wild_Duck

Hi, Using Wings3D I made a simple building and a flattened cube as ground, putting a dozen houses via a loop onto the ground works OK in GLBasic. In Wings3D I connected the houses and ground and saved it as scene.3ds, but when I used 3DConvert I get the message ".3ds file has no nodes" and when I use the scene.ddd file only one house is shown. I loaded the the scene.3ds file into a Blitz3D and it worked fine.
Am I missing something?

Kitty Hello

I sent you an email.

Wild_Duck

Hi, here is the mesh, 3DConvert message is:-
0 / 0
Warning: .3ds file has no nodes. Creating one from mesh:
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
1 frames with 4501 nodes
Compressing...
Press Return

Thanks for listening.


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Kitty Hello

Convertes fine for me. Are you on the latest update?