Author Topic: Bit of a Mesh  (Read 1980 times)

Offline Wild_Duck

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Bit of a Mesh
« on: 2008-Aug-27 »
Hi, Using Wings3D I made a simple building and a flattened cube as ground, putting a dozen houses via a loop onto the ground works OK in GLBasic. In Wings3D I connected the houses and ground and saved it as scene.3ds, but when I used 3DConvert I get the message ".3ds file has no nodes" and when I use the scene.ddd file only one house is shown. I loaded the the scene.3ds file into a Blitz3D and it worked fine.
Am I missing something?

Offline Kitty Hello

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Re: Bit of a Mesh
« Reply #1 on: 2008-Aug-27 »
I sent you an email.

Offline Wild_Duck

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Another fine mesh
« Reply #2 on: 2008-Aug-28 »
Hi, here is the mesh, 3DConvert message is:-
0 / 0
Warning: .3ds file has no nodes. Creating one from mesh:
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
1 frames with 4501 nodes
Compressing...
Press Return

Thanks for listening.


[attachment deleted by admin]

Offline Kitty Hello

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Re: Bit of a Mesh
« Reply #3 on: 2008-Aug-28 »
Convertes fine for me. Are you on the latest update?