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Messages - Wild_Duck

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1
Off Topic / Re: good old times
« on: 2012-Mar-06 »
Twin Kingdom Valley took 20 odd minutes to load on the C64 then "syntax error in line 100". Takes about a second under Vice.

2
I can make 3D objects show up on the computer screen but not on the Pandora or Android tablet, you just get the background text and sprites. The objects are in the appropriate .app folder.

3
GLBasic - en / Re: OpenPandora
« on: 2011-Feb-16 »
Thanks Gernot.

4
GLBasic - en / Re: OpenPandora
« on: 2011-Feb-13 »
Getting back to the Pandora, I have the same problem. For example "fbuffers.cpp : undefined reference to glGenFramebufferOES". Looking through the gl2.h files on the SD card (PandoraMake/glbasic) and on the pandora none of them have "OES" bit on the end. Would it compile if I manually altered the gl2.h file? I know this  is an old thread but a lot more Pandoras are being produced now.

5
After compiling one of my own projects the font in the results window return to a readable size. =D

6
I`ve installed wine 1.1.10 and it now works ok except for the minute font in the results window.
Thanks for your help and A Merry Christmas to you

7
As of update  6 GLBasic no longer runs on Linux (Ubuntu 8.10) Running from the Bash tells you that the import_dll MFC80.DLL, MSVCR80.dll, MSVCP80.dll are missing which are needed by the EditorE.exe. :'(

8
I run GLBasic on XP and err..vista on my laptop with Ubuntu 8.04 on both of them. The only thing thats not 100% (on Ubuntu)is the Help(menu or F1)but hovering over a command gives the syntax so its near enough.

9
GLBasic - en / Another fine mesh
« on: 2008-Aug-28 »
Hi, here is the mesh, 3DConvert message is:-
0 / 0
Warning: .3ds file has no nodes. Creating one from mesh:
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
1 frames with 4501 nodes
Compressing...
Press Return

Thanks for listening.


[attachment deleted by admin]

10
GLBasic - en / Bit of a Mesh
« on: 2008-Aug-27 »
Hi, Using Wings3D I made a simple building and a flattened cube as ground, putting a dozen houses via a loop onto the ground works OK in GLBasic. In Wings3D I connected the houses and ground and saved it as scene.3ds, but when I used 3DConvert I get the message ".3ds file has no nodes" and when I use the scene.ddd file only one house is shown. I loaded the the scene.3ds file into a Blitz3D and it worked fine.
Am I missing something?

11
GLBasic - en / DATA statements?
« on: 2008-Mar-16 »
When I tried to use Data statements at the "StartData label:" I get a syntax error. It changes to the command colour after typing it but to white after compiling it.

12
Bug Reports / IF/THEN but also
« on: 2008-Jan-11 »
If I have multiple statements on the same line and the first IF/THEN is not true rather than go to the next line it caries on with the rest of the line.
eg.
x=x+1;IF x>100 THEN x=0; y=y+1
This will increment y every time through the loop instead of just when x=100

13
Bug Reports / Microscopic Print
« on: 2008-Jan-08 »
Cannot see any option to change fonts, I get round it by copying and pasting into Word.

14
Black screen on my F200 and F100 (I`m greedy)

15
Bug Reports / Microscopic Print
« on: 2008-Jan-07 »
When I print a file from the GLBasic editor the printout is too small to read, yet it looks ok. in the print preview.

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