Fmod Studio + Fmod Studio API free for indie.

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spacefractal

we should still uses sdlmixer for all platforms, due its have good compatible, even uts quite limited. fmod support etc is still for advanced user.

im want to uses that for the posssible next game, using oxm format (or mo3 if its bass). For bass here im would not mind pay for the shareware licens eventuelly, but again, no reason to do fmod/bass as a integrated in glbasic, but doing this external tool (just like iCloud, AE etc).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

MrTAToad

SDLmixer is good - doesn't have all the fancy things of FMOD though unfortunately.


spacefractal

im have newer liked sdlmixer and is quite bad on Android example (which im later changed to uses soundpool to avoid those issues). So no, im newer liked sdlmixer at all. Its so far very limited.

We dosent need all fancy thing FMOD can do, but its have much much better file format support and have a better mixer.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

Youkaisan

Gernot once said about possibility migrating to SDL2 backbone, but I think it's a huge task and I'm willing to pay again if it happens....

MrTAToad

There are a fair few changes to SDL2 - but it is certainly possible.  It all just takes time.

The problem is that some platforms wont have a SDL2 library...