Google Ads on Android: anyone?

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ampos

check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

ampos

I have just notices that google has something called "google ads" and "google admob" and I have no idea about the difference...

http://code.google.com/mobile/ads/docs/android/fundamentals.html
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

ampos

check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

clx

+1 - Also interested in this.

Is there any way of implementing these android ad services? Leadbolt, airpush, admob.. there are several options.

Can this be added by anyone via a library or does the developer of glbasic have to add it?

thanks

sionco

I'd also be interested,  if anyone wants I can download the admob or leadbolt sdks, as I have created aps in other languages that use them.

mentalthink


dreamerman

There are two basic issues with in-app ads. Maybe there are some methods to show webview/browser window with ad but it requires to wrote some crazy code in c++. Ads system could be made in pure GLB but app need to display animated gif-s correctly (some ads are normal banners but other include animations), so someone need to wrote gif to sprite loader or something like this.
Secondly, when app sends request for new ad it also passes 'User Agent' string as parameter, and it should be at least similar to 'user agent' that will be passed by browser used to open ad link, of course there are also other parameters but they are not a problem. This problem can be bypassed with for example build in ua strings for particular platform.
On other hand probably all banner/text based ad request are simple get/post request that could be done in glb, so main problem is gif loading, at least for me.
Check my source code editor for GLBasic - link Update: 20.04.2020

spacefractal

the  way its would been cool to possible to have a html gadget on the screen. then most of this kind of issues would automatic been fixed. Yes its would not work on all devices, so property some inlines for those who can.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation - The beagle Jam - Cave Heroes 2023 - https://spacefractal.itch.io/

sionco

I´ve never seen an animated ad from leadbolt, so could be possible.
anway, is there anyway to import an android project into eclipse? as it could be maybe easierly done from there?