Windows/OSX equivalent of iAds

Previous topic - Next topic

quangdx

My first GLBasic game is coming nearer to completion finally,
it's not the first game I've started writing in GLBasic, just the first one nearing completion,
I want to release this one for free on iOS, Windows and OSX,
I've had a look at implementing iAds, hopefully I can use the work Trucidare and Matchy have done in that area.

But my question is,
does anyone know if I can embed ads into the Windows and OSX versions,
sorta like Flash games I guess, so that I can make a little bit of money from views and click throughs.

cheers,
Quang
Asobi tech - the science of play.
Spare time indiegame developer.

MrTAToad

#1
Doesn't seem to be mentioned anywhere, so I suspect no-one has done it...

Dont think it would be too popular either.

The simple way, to do it however would be to call a website, which would return a PNG/BMP file and which would be stored in a temporary file.  You could then create a sprite from said graphic and plonk it on your screen.

The only problem is that you wouldn't get any money for it...

matchy

General all that is needed for ad banners in a Windows app is a browser control with JavaScript.

ampos

Has anyone checked Google's AdMob documentation?
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE