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GLBasic - en / Re: Past versions GLB
« on: 2015-Jan-14 »
Which version is best for HTML if any?
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run away is great ! people tower ok but wth is serve suhi ?
I've reverted back to 10.XX for some projects due to issues, especially on Pandora and Android.
Just scaling th graphics directly on backbuffer and you in the end get a much more speed than virtual screen.
The only real issue I'm have is missing vsync, which can property hopefully easy to fix that one.
its a known issue with virtual screen on mac. Im havent setup and relocated the compiler for mac yet. But not sure im can fix that one and its might up to Gernot.
The same issue seens to been on PANDORA as well.
GLOBAL DesktopW,DesktopH
GETDESKTOPSIZE DesktopW,DesktopH
DesktopW=DesktopW-(DesktopW*0.1)
DesktopH=DesktopH-(DesktopH*0.1)
IF DesktopW<DesktopH THEN DesktopH=DesktopW/1.6
IF DesktopW/DesktopH>1.6 THEN DesktopW=DesktopH*1.6
IF DesktopW/DesktopH<1.6 THEN DesktopH=DesktopW/1.6
SETSCREEN DesktopW ,DesktopH,FALSE
CREATESCREEN 1,255,640,400
USESCREEN 1
USESCREEN -1
STRETCHSPRITE 255,0,0,DesktopW,DesktopH