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Main forum => Off Topic => Topic started by: MrTAToad on 2009-Oct-26

Title: Yey!
Post by: MrTAToad on 2009-Oct-26
Finally got an iPod!
Title: Re: Yey!
Post by: bigsofty on 2009-Oct-26
 :good: one more GLB Head for the App Store ;)
Title: Re: Yey!
Post by: MrTAToad on 2009-Oct-26
When I can afford it  :S
Title: Re: Yey!
Post by: bigsofty on 2009-Oct-26
Lol, me too, got the iPod, got the dusty old 2nd hand Ebayed Mac, now all I need is the 99 bucks for Apples pound of flesh, then I'm there... oh and finishing writing game!  :nana: ... this hobby is proving to be expensive!  =D
Title: Re: Yey!
Post by: okee on 2009-Oct-26
Quote... this hobby is proving to be expensive!
Hopefully it'll be worth it in the end :)

Just signed up with apple the other day and bought GLB
as well, now just have to figure out what the procedure is for
testing on my ipod touch
Title: Re: Yey!
Post by: bigsofty on 2009-Oct-26
This is a handy thread to read, answers a lot of the first time compile questions... http://www.glbasic.com/forum/index.php?topic=3604.0

Title: Re: Yey!
Post by: FutureCow on 2009-Oct-27
There's also a section in the documentation now that tells you how to compile for iPod.
Title: Re: Yey!
Post by: MrTAToad on 2009-Oct-28
The most annoying thing is that I've got 3 potential programs for the iPod ready to compile and test (2 test/utility programs and a game), and I cant try them... :rant:
Title: Re: Yey!
Post by: okee on 2009-Oct-28
Just came across this today, haven't used it myself
but you can upload your app and make it private
and invite only people you want to test (i.e. yourself)

http://ibetatest.com/

Actually probably won't work if you don't have an apple dev account
Title: Re: Yey!
Post by: Kitty Hello on 2009-Oct-28
Isn't the SDK download for free?
Title: Re: Yey!
Post by: bigsofty on 2009-Oct-28
Yes, registering and downloading the SDK is free, but somewhere between getting my dev number and registering for an App Store account, it asked me for $99. At that point, I grumpily turned off the browser, to yet again, try and find more funds to get the iPod development up and running.  :rant:

I would be heartily pleased if anyone has done this without the $99 sting?
Title: Re: Yey!
Post by: MrTAToad on 2009-Oct-28
Yes, the £60 development fee is a pain...  But ol' Stevey-boy needs to be kept in caviare somehow...

Would be awfully handy if the resulting program could be run on the simulator though...