Ok, still having some problems here-- I can't get anything but the default ridiculously tiny font. I've tried creating multiple other fonts, saving them via file>save as .glfont files in setup and saving them as .png files in setup, and always pressing the 'ok, create' button, but no matter what name I specify in quotes in the LOADFONT statement I always get the original smallfont. If I load up the font design utility and open the custom fonts they do exist as I left them, so this leads me to believe I am having a directory path issue. When processing the LOADFONT command where exactly does the compiler look? What file does it look for, the .png or the .glfont? In what folder should my projects be saved to ensure they can find all the setup info they need at compile time?
Thanks
Thanks