My humble personal opinion...
The action is very smooth, play field is big and the physics, both on bat and blocks goes on perfectly.
It really is a great experience and the game is well packed that way.
Now for criticism:
1- I don´t get sfx here, just music, is that normal? Music is great, on the amiga demo style by the way

but I really feel miss of sfx, it feels necessary on this kind of game for me, other then the standard sounds, you could make the ´bounce´ ball on the bat produce sound on different pitch or actuall samples according to angle the ball hits it, or according to the position it hits the bat, so the player has a sound response on the angle he managed to bounce the ball.
2- I miss a cheesy storyline, something similar to arkanoid or some sort of story to position the player with occasional short cut-scenes and an outcome. This type of game is old and some spice on it, even if it is not quite needed, could add some flavour.
3- The gfx is currently nice but I think there is room for improvement, the particle effects are great, but I actually think it misses a style on the overall art direction, it feels like it has a mix of them. The animations are really good though.
Overall, you got the most important part very well done, that is the mechanics of the game, it does play better then all variation of this style I tried, things are all smooth and moves and works correctly, congratulations on this front, it is actually the only thing that matters for me, gameplay.