Sorry for late reply, there were some newer topics about HTML5, generally for me it always had some issues, tutorials and other such small things were compiled ok, but normal projects, with OpenGL inline had some issues, from v16 HTML5 looked broken for me completely, scripts were based on older emscripten and there was some version / arguments conflict.
I don't have HTML5 dlc for current GLB version, so can't test anything.
HTML5_WebGL was referred target as it supports more advanced rendering routines.
What file size has that *wasm file?
Generally browsers will not launch wasm normally, you need some local webserver to make them available (security reasons), one of most popular is XAMPP, if wasm file is good, put it to local server htdocs (or whatever directory for document will be called) and run it with something like this: "localhost://hello_world.wasm"
No idea what with that media packing error that you got.
I don't have HTML5 dlc for current GLB version, so can't test anything.
HTML5_WebGL was referred target as it supports more advanced rendering routines.
What file size has that *wasm file?
Generally browsers will not launch wasm normally, you need some local webserver to make them available (security reasons), one of most popular is XAMPP, if wasm file is good, put it to local server htdocs (or whatever directory for document will be called) and run it with something like this: "localhost://hello_world.wasm"
No idea what with that media packing error that you got.