Updates to come...

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Kitty Hello

Hi, I'll use this thread for the updates to com. Starting with Feb, 2013:

erico

That is looking great Kitty!
One thing on the video, it is hard to listen to your voice against the music, you may consider lowering the buggie wuggie a bit. ;)

Kitty Hello

I did the music, because I was tired and my voice was th-ing all "s"es ;)

bigsofty

As Erico says its a little hard to hear because of the volume of the background music but GACK is looking great!
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

JG52Torpe

Kitty when will you release new GACK version for Windows? Any date?

Kitty Hello

No date, yet. But see:

No kidding!!

gernot66

what if i have no web  :'(
in hoc signo vinces

Kitty Hello


Marmor

#8
no sry!

webgl unlocker from cydia anyone ?


http://atnan.com/blog/2011/11/03/enabling-and-using-webgl-on-ios

mentalthink

No Ipad1 don't works, but on Chrome in Mac runs... the last time only works in Firefox in Mac.

Neurox

No with Safari Version 6.0.5 (8536.30.1) on iMac don't works :-(
Paolo Borzini | paolo@borzini.it
The WhiteFly Software | www.thewhitefly.it
Service on line for screen printers | www.4pellicole.it

Marmor


erico

It works fine on my end, took a while to load though. win7 64b chrome.
Altough it worked, it was unplayable for the controls were all over screen and required mouse click, just like that screen shot over there.
I also found the screen size to be a little small.

But that is all fine as it seems to be a test right?
cheers.

bigsofty

Same as Erico & I also have an iPad 1.  ;/
Cheers,

Ian.

"It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration."
(E. W. Dijkstra)

erico

#14
Hey what now? Maybe it works on my galaxy note II? will give a shot right away!

...

timer
rbow
rbow init
SDL_init video
SDL_GetVideoInfo = 300x150 @ 0 bpp. Screen 320x480
Requested SDL_OPENGL = 67108864
Requested double buffer
set up SDL for OpenGL mode
Setting video mode: 320x480x32 fl=4000000
Could not create canvas - :(
SDL_SetVideoMode seems to be 1
Screen BPP: 32

This is what I get on chrome on android:( ...
Also, its native web browser stops at the DOWNLOADING DATA part in full.