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Messages - dreamerman

#1
I'm a little bit late, but is the party still rolling? All The Best for GLB and our community :)
btw. 20+ years, a lot of time, it means that GLB is an adult :D
#2
This audio bundle is also interesting:

Build Your Own Hollywood Music and SFX Bundle on Fanatical.
Tiers:
1+ items -> €0.99 per item
10+ items -> €0.65 per item
18+ items -> €0.60 per item
all 35 items -> €16.20 (€0.46 per item)
End date: ??

PR info:
With all-new original content from one of the world's largest sound effects libraries and with music and SFX that has been supplied and now features in major studio films, on worldwide national television and well-known video games from giants such as Sony, Disney, 20th Century Fox, and Universal, our first collaboration with Audiohero is really one to saviour. Containing 35 all new-to-Fanatical packs: Each music pack has 10 tracks in MP3 and WAV formats and each SFX pack has 20 original sounds in MP3 and WAV formats.

#3
This week there are more kind of learning bundles, both for 3d modeling and coding, and some audio tools, game asset packs are rather not to much usefully in GLB, as they are for more '3d advanced solutions'. I think that only this one bundle could be easily used with GLB:


Low Poly Game Dev Bundle on Fanatical.
Tiers:
4 items -> €1.10
10 items -> €6.50
18 items -> €9.80
End date: ??

PR info:
With 18 packs, 11 of which are all new-to-Fanatical and focusing on the much in-demand Low Poly style of game design.
Low Poly packs included: Planets Pack, the Terrain Low Poly Pack, Vehicle Low Poly Pack, Futuristic Pack, Winter Environment, Pack, the Western Pack, Fantasy Pack, Interior Pack, Survival Pack, Food Pack, Horror  Pack, Post Apocalyptic Pack, Sci-Fi Pack, Pirate Pack, Forrest Pack.




And one audio bundle deserves mentioning, it's 3rd bundle from Ovani, and it packs a ton of audio content, both music and sounds/effects.


Audio Alchemy Bundle on Humble Bundle.
Tiers:
6 items -> €1.00
20 items -> €13.59
41 items -> €18.13
42 items -> €31.72 (includes previous Melodic Mayhem Bundle)
Duration: 14 days

PR info:
Create the perfect audioscape for your next game or creative project with the Audio Alchemy Bundle of subscription-free sounds from Ovani Sound. Highlights from this extensive library of commercial-ready assets include the Melodic Mayhem Bundle, Animals Sound FX Pack, Short Phrases Voice Over Pack, Epic Music Pack Vol. 2, and more! Explore a variety of genres, from lo-fi to classical and everything in between.

#4
3000+ Vector Games Assets Bundle on Fanatical.
Tiers:
All for €9.99
End date: ??

PR info:
The 3000+ Vector Games Assets Bundle offers you a cavalcade of 40 packs suitable for all your game projects. If you're looking to develop the next Fantasy Saga, we have 210 Game monsters, 25 Fantasy skeletons and 200 Fantasy icons to name just a few, that can help propel your vision into reality. If an arsenal of military equipment is what you're after we have you covered with 25 Top down - Tanks and artillery, 25 Vector aircraft and 30 Big Guns For 2D games.
Generally tons of static vector graphic - not animated.





Great GUI Games Assets Bundle on Fanatical.
Tiers:
8 items -> €1.10
23 items -> €5.50
44 items -> €14.30
End date: ??

PR info:
Within Tier 1 you can take your sci-fi first person shooter project to new heights with the Sci Fi UI, Sci Fi FPS Space UI and Sci Fi FPS Space Cyberpunk UI Asset Packs. These features a collection of futuristic menus, HUD elements, and interactive game screens, a wide variety of customizable buttons, icons, menus to bring a new dimension of immersion to your project.
Tier 2 Ramps up with 15 more packs. If you're looking to bring your fantasy adventure to life, there is a wonderful collection to implement in your project. Go full medieval with the Medieval RPG UI Kit, packed with several ui elements in different states and variations all highly detailed.
Tier 3 is where you'll find the true treasure trove of packs. With all the packs from the previous tiers along with a staggering 21 more all at a fantastic price. Looking to add the extra dark dystopian, cyberpunk feel to your project? The Pro Cyberpunk, Dark Sci fi and Advanced Cyberpunk GUI packs will tantalise anyone.





All New Game Music Mega Mix Bundle on Fanatical.
Tiers:
6 items -> €1.10
15 items -> €6.65
30 items -> €11.05
55 items -> €16.59
End date: ??

PR info:
In this monster new collection there's over $1,500 worth of pumping, chilled, LoFi, pulse racing, dynamic, ambient, background, keyboard, guitar and synth sounds and music tracks to suit ANY project, so whether you're building your killer race game, designing a scene for an RPG tale, working out how to generate a background atmosphere for your latest Sci-Fi adventure or just developing sounds and setting the scene for your multimedia project or YouTube video, there is most definitely something for you here, and then some...


#5
Game Creator Mega Bundle on Humble Bundle.
Tiers:
25 items -> €1.00
55 items -> €16.50
100 items -> €18.15
Duration: 15 days

PR info:
Game developers, build your dream worlds with our ultimate bundle of 100+ assets! This high-quality collection features environments, characters, meshes, models, animations, music, SFX, and much more...





ASound Fx Odyssey: Complete Cinema And Game Sound Design Bundle on Humble Bundle.
Tiers:
5 items -> €2.72
13 items -> €19.70
44 items -> €22.73
Duration: 20 days

PR info:
Create the perfect audioscape for your game, film, or creative project with this bundle of royalty-free sounds from W.A. Production! This massive library features regal tones, loops, samples, one-shots, instruments, MIDI files, SFX, and more, covering a wide range of genres and styles.


#6
Quote from: Kitty Hello on 2024-Jun-24did you push the GETNUMJOYSTICKS fix to the git repository?
Sorry for delay and no, I didn't push it as I was also testing some other things, so didn't want to make a mess, but I've sent changed parts of source code to you in PM at that time. Since then I switched my main pc device several times, and don't have git configured atm, but still have that fixed code somewhere if you wont find it in PM's.

#7
Build Your Own Fantasy Game Assets Bundle on Fanatical.
Tiers:
4 items -> €0.56 per item
15 items -> €0.52 per item
35 items -> €0.42 per item
All for €14.55
End date: ??

PR info:
Unleash the power of the pixel and build your next gaming masterpiece with this Fantastic collection of game assets.
From the talented Pixel wizard, Elisier Rodrigues. Fanatical are proud to bring you an incredible lineup of assets, tilesets and much more to bring your gaming projects to life.


#8
That was just a short side project, all calculations done on single thread and still almost 60fps (of course map is small) but it's unachievable for let's say many popular game making solutions :) Generally standard  A* is good for turn based games, RPG, or when you have few units, as when you introduce proper collisions/tile occupy state there are a lot of problems that you need to take care on. And popular solution is to use regions/portals/waypoints pathfinding globally and fast A* locally when traveling between portals, or when previously calculated path is blocked - so the unit need to find some other way or wait path to clear and so on. And it would be best to do this on separate thread so this also have some requirements - local map data for pathfinding thread... And all that is a 'little' more work that such small project. Hopefully I will revisit pathfinding in this year to tune JPS/regions for proper game.
#9
I know what you mean, and on one hand it's good idea as you can focus on coding and other stuff but on other you still need to prepare those sprites to be usable with your code, and later you need to reedit all objects that use such graphic again. But it all depends from the developer and their approach for handling assets.


lately there is so much audio packs avaialble..

Music Producer Pro Pack: Synths & Sounds on Humble Bundle.
Tiers:
3 items -> €1.00
4 items -> €9.29
12 items -> €18.59
End date: 10.07.2024

Something rather for music producers and people that like to play with music creation software





and it looks that I missed one bunle: Epic Royalty-Free Music Collection vol. 2  :(
but there is something even better, 3rd pack from Ovani:


Audio Arcade: The Definitive Collection Of Music And Sound Fx From Ovani Sound on Humble Bundle.
Tiers:
6 items -> €1.00
20 items -> €17.09
40 items -> €18.71
End date: 15.07.2024

PR info:
Give your project that last bit of audio polish it needs to truly shine with this bundle from Ovani Sound. You'll get a vast collection of royalty-free music and sound FX ready to plug into your project, as well as powerful time-saving audio plugins usable on all major game engines. From masterfully crafted gunshots and explosions and music packs that span moods and genres, to music and ambiance plugins for Godot, Unity, and Unreal Engine, your audio needs will be well and fully sorted. Plus, your purchase helps the Children's Miracle Network.


#10
The problem with many of those 'cheaper' tileset assets is that they are missing some kind of tiles for example transition tile from grass to dirt/sand, or they are incomplete - just in basic 8 directions without variations, or character animations have only basic movement/idle states so they are good as some kind of base for something simpler or some sketch / mockups projects, yet I shouldn't also demend to much from such pack's because even with those minor issues they contain a lot of assets and offert great value to their price.



Mix Master Music and Vocals Bundle on Fanatical.
Tiers:
3 items -> €1.10
20 items -> €16.59
41 items -> €22.10
End date: ??




and second one even better value:

Essential Game Music-Build Your Own Bundle
on Fanatical.
Tiers:
4+ products -> €0.55 per item
10+ Products -> €0.50 per item
20+ Products -> €0.44 per item
35+ Products -> €0.38 per item (€13.29 for all)
End date: ??




ah and there is some free bundle also:

World Music Day 2024 Giveaway
on Fanatical.
6 music packs with 62 music tracks totally free.
End date: ??


#11
All included jpg files are loaded and displayed correctly. As you have fresh install of Windows can this be some OS realated thing? Like Defender rules, or SmartScreen protection, did you tried disabling those filters and running GLB Editor as admin (right mouse click, run as admin)? The last thing that comes to my mind is some OpenGL dll/drivers mismatch/issue but don't know how/which libs are used, some API debug tool would be usefully here.

Edit: Didn't specify that but, freshly compiled project on my PC loads jpgs properly, but that included *exe does not, and also it has different file size than exe compiled on my pc.. hm..

Edit 2: After reinstalling GLBasic on Steam again with proper deleting it's directory I can confirm that it contains bug that doesn't allow to load JPG files. I've use WinMerge to seek for differences in files between this version and known working version, and the only differences are in 'libGLBasicWin32.a' and 'libGLBasicWin64.a' files. Current Steam version does produce smaller *exe files like ~100kb, don't have current GLB source so can't check what's causing the issue.
For a temporary fix, use attached libs from working version, I think that they should be same version as those Steam ones, yet those are precompiled by me and contain GETNUMJOYSTICKS fix.
#12
hm.. on my PC loading jpg's on every GLB/editor version works properly, tried different projects and jpg files, redownloaded GLBasic from Steam again and can't replicate the issue.
Can you attach any complete even basic project that can't load jpgs (maybe even with final *exe file to compare)? All jpg's are causing the problem? Did you tried resaving them with some editor like Paint.Net / GIMP?
#13
In short for debbuging purpose, there are some general OpenGL debug/profiling tools (the older ones) that work with GLBasic and catch all called functions maybe even with some time statistic info, but I don't remember which ones at the moment. Narrowing issue with hand coded time checking functions in some crucial part can be usefull or disable some parts of rendering routine to check where can be the issue.
#14
hm.. is there some mismatch in Steam version of code editors? Proper latest version should be 16.927, but when you run it from Steam it launches ver 16.793 - is that only spelling error or wrong exe included.
Try launching standalone editor - Steam - show local files - run EditorE.exe (it should show proper version number), check if loading jpg is still an issue.
#15
Quote from: dreamerman on 2020-Apr-27ps. any one knows some nice free sprites (not rip-offs) that could be used in next benchmark/showcase project?
Bump cause of the above reason, needed some side project to take a breath from a 'proper' game project so I played with this a little and made a showcase video in popular 'Shorts' format: