A silly game I made to further my understanding of GLBasic. Makes use of the touch screen or controls. (Made with GP2X-Wiz in mind, playable on PC via mouse/arrow keys.)
The objective is to collect fruit as it appears before it expires, avoid the dragon and his fire, and rack up as many points as possible.
To be implemented:
- score saving
- multiplayer (on pc, gp2x will require the wifi dongle when it arrives)
- more content. (Needs more stuff going on, such as alternate enemies that appear at random.)
- levels + difficulty setting!
Note: This program makes use of the experimental inline-C overclock routines. I've tested it and it does work and overclock the gp2x effectively.
Volume buttons do in fact change the volume, and pressing both will quit the game. Tapping Menu will pause the game.
Touch anywhere with the stylus to move the wizard. Let me know what you think!
(Please also understand this is just a beta test of a *concept.* )
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