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Topics - Omadan

#61
Hola amigos.

Estoy por hacer un video de mi juego. Algun consejo de programa y todo eso. Es la primera vez que lo hago, por lo que soy un NEWB :P  :x

Gracias
#62
Hola dudes.
Normalmente estoy escribiendo en el english forum :P Pero como hablo espanol tambien lo intentare aqui.

Alguien ha conseguido adaptar y enviar mensajes para el facebook wall, sobre la app o bien de pagina web.
Explico: Quiero mandar mensajes de el iPhone app o bien de la web si es mas facil para el facebook del jugador.

App - Facebook Wall
o bien
App - Website - Facebook Wall.

esto es clave para nuestros juegos hacer una gran publicidad. pregunto en el English forum pero no se dan cuenta de la importancia de esto, y por eso hacen poco caso.

Por ejemplo consigues un buen puntuaje en el juego XXX

Un mensaje bueno seria:  Jugador XXX-XXX-XXX ha coneguido 500 puntos en App XXX , trata de ganarle.

Te imaginas la publicidad que eso consigue automaticamente para ti.

He tratado de abrir un App en facebook que es el primer paso, pero parece que esta fallando el facebook maldito.

Alguien puede ayudar?  ;)
#63
Hi all. I have downloaded the necessary webos development tools and the VB emulator. I run the palm emu and it works fine.
I have read in these forums that developing for Webos you need the actual device, is this still the case?
This is not a simulation but an emulator, don't see the reason why we can't run the apps.
If theres no way fine, I might buy, but surely there must be a way of running your glbasicwebos from the emulator.
It emulates the real thing perfectly.
If I have to buy what are your opinions and views on model etc. and 1 more thing, is it worth it from a developers point of view, because to be honest I have no intended use for it other than games programming :P
#64
As we all know Facebook is a must to have imbedded in your applications for maximum exposure at no costs.
I want to do the following, hope there is help in here  ;/

I want to have a button in my App, that when the user clicks on it, it posts some specific data to his facebook account, scores etc. His Home page would be ideal. I've seen this in other apps and it really works to get some publicity out there.

How would you go about this, I am really not friends with facebook and not my cup of tea. Plugins etc.

#65
I would really like to implement In App Purchase, has anyone done it before. Really need the steps in detail, it cannot be done via Glbasic. Strictly in ObjC, and it looks UGLY. lol. Please help :(
What I want is really simple though, you purchase In App and you always start with more points in-game.
#66
Hi all. Need expert advice fast.

My friend is experiencing problems with my app. Everytime he starts the app it loads and when he clicks anywhere it just quits.
His iPhone is a JB phone. I asked him if he has problems with other apps, and upto now he has not had any just with mine.
Is this a problem with JBiphones working with glBasic?. he can run all other Apps. is it to do with Latest update?
Id be really glad to know whats the problem. Maybe an internal xcode setting? there must be something to do im pretty sure.
Thanks
#67
Yo mates, Hope some of you can help me with this, or direct me in the right direction.

I got some pics saved on my photobucket account.

I now just want to display the images from within Glbasic via the weblink. How is this done?

Never done this so any help would be greatly appreciated. Cmon Kitty hehe  :D
#68
Hi all.
I would like to host an online score directly from my website. So basically you have a high score and submit to site, then it gets updated. Voila!  :enc:
I can read contents from the webpage with netwebget command but obviously not write to it.
Is this doable with Glbasic alone or do I need to bring in another programming language to the scene?
Also can scores be submitted to facebook, I'm pretty sure you need PHP or another appropriate language for this? though my main concern at the moment is the online score, and not the facebook part ! Any pro help is more than welcome.
Thanks all,
regards
-Joe
#69
Hello all. I finally bought my intel mac book pro i7.
after 3 days of messing around with it and downloading iOS sdk (latest version from apple) and downloading updating snow Leopard to v 10.6.5. I finally got to install the mac xcode with the iOS bundle. (how painful specially been new to mac world)
well now I try to compile for Iphone i do all the normal GLBasic stuff and open up the app from xcode. follow all the tutorials from here and glbasic.
Well i get the copy bundle p-list error together with code sign error:. This is to do with the official $99 dev license right?
Well now I try to enroll to that and it states that the facility is not available from my country? lol. then why can I select it from the pull down menu. Im from Gibraltar by the way. South of Spain in Europe.
Anyone encountered this, what should I do, ive also e-mailed apple, but im sure they will take ages to answer.
Its just that i've spent loads of cash and feel a bit bad when nothing works properly.
Thanks all.
#70
Hello all, my name is Joe an old blitzmax user. I have been messing around with GLbasic v8 free version for 2d stuff only. I must say its a neat language and the option of compiling for various platforms is a bonus altogether. I have also seen the community is very friendly.

This version ofcourse does not incorporate net stuff and 3d.

My question is the following. How good is Glbasic for net games. does it lack, as soon as 2+ players join a seesion or is it on a par with other popular languages.

Please just post if you have tried this before, dont just post yes its perfect and you havent even coded net stuff before   :S

Any wise remarks will be very much appreciated.
#71
Hello Gl Basic users.

Just would like to know if there are any ex Blitz Basic users using GLBasic.
If there are, would you be so kind as to tell me how it compares to Blitz generally.

Is it fast for blitting images, maths commands, networking etc. ;/

I am downloading demo to give it a good try, but that would be some days before I test the language, the reason why I would like someone with months years of experience to shed some light here  :good:

I am moving from Blitz definately and want to find out if GLbasic is a good viable path to take for games programming.

Thanks in advance
-Joe