GLBasic forum

Main forum => Beta Tests => Topic started by: Kitty Hello on 2008-Oct-10

Title: WizSticks
Post by: Kitty Hello on 2008-Oct-10
Hi,

a game I wanted to bring for WIZ excusively, but I get bored drawing more levels.
If you like the game, please use Notepad to create a level in the levels folder. The readme.txt tells you how.
Ingame, press "U" key to update the level file on the fly.

Klick+drag the stick, collect all stars, find the exit.
Press shift key to rotate the stick, but don't move it.
http://www.glbasic.com/beta/WizSticks.rar (http://www.glbasic.com/beta/WizSticks.rar)

(http://img231.imageshack.us/img231/3342/wizsticks1pngmq6.th.png) (http://img231.imageshack.us/my.php?image=wizsticks1pngmq6.png)(http://img231.imageshack.us/images/thpix.gif) (http://g.imageshack.us/thpix.php)

Title: Re: WizSticks
Post by: Neurox on 2008-Oct-10
Hi Gernot,

hahaha it's a funny game!
Compliments!

This is my contribute to your game:

Code (glbasic) Select

360
                                                   ______
                                                   | ~  |
                                                   \    /
  _______  __       ______       _            _____ \  / ______
/      @||$$|     |c     \     /*\          /     \|  |/   ***|
/   _____||#*|     |   _ & \   /   \        /   ____       ____|
|**|  __  |**|     |  |_| _|  /a _  \       |   |   \  |  / 
|  | |& | |**|     | + _ #_  /##/_\# \      \   \   |  | ##     
|C#|_/x | |**|     |  |v|  |/  A      \______\   |  |  |  \
\       |_|# |_____|          #______  >     <   /  |  |\  \__________
\           s    B          /       \          /   |**| \    b      S|
  \_________###___#___###___/         \________/    |__|  \___________|
                                                                     


Bye bye,
Neurox
Title: Re: WizSticks
Post by: Kitty Hello on 2008-Oct-10
haha. Very cool. Did you play it? It is solvable?
Title: Re: WizSticks
Post by: Neurox on 2008-Oct-10
Quote
haha. Very cool.

Thanks  =D

Quote
Did you play it? It is solvable?

Yes, I've finished it.
It's not too hard  :sick:

Neurox
Title: Re: WizSticks
Post by: Schranz0r on 2008-Oct-11
cool, and nice physics :)

A 2D Physicengine Gernot... would be great... ohhhmmm for us :D
Title: Re: WizSticks
Post by: Kitty Hello on 2008-Oct-11
nah, it's no real physics. Cheated all the way ;)
Title: Re: WizSticks
Post by: Schranz0r on 2008-Oct-12
2D-Physics for GLBasic would be great!
I tried to use Box2D... but get a error...
If you do the first step, anyone else can finish that :)
Title: Re: WizSticks
Post by: D2O on 2008-Oct-12
Moin moin,
Sorry, i am write in German.

Hallo Gernot, das ist ja was lustiges.
Nur Texteditoren sind nicht meine welt ;)

Ladet euch mal diesen Editor runter,
http://www.mediafire.com/file/nzlzmgzjyzj/SimpleTileMapEditor1.1.0.20.zip (http://www.mediafire.com/file/nzlzmgzjyzj/SimpleTileMapEditor1.1.0.20.zip)

und den Konverter von mir
http://www.deuteriumoxid.com/glbasic/SMP2WizSticks.zip (http://www.deuteriumoxid.com/glbasic/SMP2WizSticks.zip)
Hier habe ich aus Deinen Grafiken ein Tileset erstellt damit man den Editor nutzen kann.
Musste sie etwas hinbiegen ;)

Tiles sind 48*48

Gespeichert wird das smp format. mit dem Konverter kann man es dann als TXT speichern und Spielen.

Wäre schön wenn Ihr das mal Testen könntet.


_____________________________-Translate-_________________
Hello Gernot, that is something funny.
Only text editors are not sign my world

Load this editor for you down once,
http://www.mediafire.com/file/nzlzmgzjyzj/SimpleTileMapEditor1.1.0.20.zip

and the converter of me
http://www.deuteriumoxid.com/glbasic/SMP2WizSticks.zip
Here, I have a Tileset from your graphics, one produces the editor with it can use.
If she/it had to some hinbiegen sign

Tiles are 48*48

The smp format is stored. with the converter, one can then store it as TXT and games.

Would be beautiful if once your this tests could.
Title: Re: WizSticks
Post by: D2O on 2008-Oct-12
Oops, kleiner Bug entdeckt, es gibt ein "-" und ein "_" für die Mauer.

Muss jetzt erst mal schlafen, heut Nacht gibts das Update mit einem konverter von der txt zur smp datei.
Title: Re: WizSticks
Post by: D2O on 2008-Oct-12
Quote from: D²O on 2008-Oct-12
Oops, kleiner Bug entdeckt, es gibt ein "-" und ein "_" für die Mauer.

Muss jetzt erst mal schlafen, heut Nacht gibts das Update mit einem konverter von der txt zur smp datei.

Edit://
Neuer version gleicher link.
Nun auch eine Wiz2Smp.exe dabei.
So lassen sich die Maps auch mit den Editor laden und bearbeiten.
Title: Re: WizSticks
Post by: Ian Price on 2008-Oct-12
Nice game - reminds me of Kuru Kuru Kururin on the GBA. :)


Title: Re: WizSticks
Post by: Kitty Hello on 2008-Oct-13
D²O: Das ist ja genial!!!
Title: Re: WizSticks
Post by: D2O on 2008-Oct-13
Danke Gernot.

Hier mal eine kleine Map:

Quote500
                                       
                                       
/-O-----------------------------O     
/ ~    =            =            |     
\     a   < =          <     =   |     
\-----------------------------OA|     
                               | |     
gggg ggg     -------\         | |     
g  g   g     /       \        | |     
g  g  gg    /  /--\   \-------O |     
g  gg g    /  /    \            |     
g   g gg  /  /      \           |     
g   g    /  /   /    \----------O     
g  gg   /  /   / \      |    ggggg     
gggg   /   \  / @ \     |  gg    g     
ggg    \    \      \    |  g     g     
         \    \------\   |  g     g     
          \              |  ggg   g     
           \-------------O    ggggg     
                                       

Wenn ich im spiel an einem bestimmten punkt,
Siehe hier->  http://www.deuteriumoxid.com/glbasic/bug.png (http://www.deuteriumoxid.com/glbasic/bug.png)
Anstosse, komme ich nicht mehr weg und die leben gehen nur so weg.

Es ist als ob bei einer Kollision der stick hinein gezogen wird und nicht abstösst.


Title: Re: WizSticks
Post by: bricky91 on 2009-Feb-06
Why only for gp2x wiz? I'd like to try it on my f200... Is this possbile?  :whistle:
Title: Re: WizSticks
Post by: Kitty Hello on 2009-Feb-06
No, the F200 has too little CPU power. It didn't run fast enough.
Title: Re: WizSticks
Post by: bricky91 on 2009-Feb-06
Oh, ok... What a pitty, it seem a good game!
Title: Re: WizSticks
Post by: dejunai on 2009-Jun-19
How were you able to overcome the "second run" bug? Will GLBasic be updated with the fix?
-DEJ
Title: Re: WizSticks
Post by: Kitty Hello on 2009-Aug-17
GLBasic is fixed. I forgot to change the WizStick, though.
Title: Re: WizSticks
Post by: Schnatterplatsch on 2010-Jan-08
Hi,

tried this out on the WiZ and I have to say: its much fun! But one thing: If I finished a level, he shows me the points I got for each category (stars,lifes...) and then... I do net get out of this screen. The volumecontrol works, I can quit with both volumebuttons, but I do net get back to the level-choose-screen.

cheers
Title: Re: WizSticks
Post by: Kitty Hello on 2010-Jan-08
Yes. Seems a bug in MOUSEAXIS. Thanks.
Title: Re: WizSticks
Post by: Schnatterplatsch on 2010-Jan-11
..aaaaand, will you fix the version in the archive? Or is the src somewhere available, so I can do it?

cheers
Title: Re: WizSticks
Post by: Kitty Hello on 2010-Jan-16
OK, Update. Jetzt läufts wie's soll.
Title: Re: WizSticks
Post by: Schnatterplatsch on 2010-Jan-18
QuoteOK, Update. Jetzt läufts wie's soll.

Gernot, we are in the english-section here :whistle:

I've tested it on the WiZ, but it doesnt start anymore, I'm FW 1.1.0, see here:

http://forum.gp2x.de/viewtopic.php?f=38&t=8778

cheers
Title: Re: WizSticks
Post by: gigios on 2012-Jan-03
Is it possible to have a version for Caanoo?  :nw:

Or you think is it possible to have the source code as a tutorial?

Regards.
Title: Re: WizSticks
Post by: Kitty Hello on 2012-Jan-03
It doesn't compile right now. I'll have a look some other day.
Title: Re: WizSticks
Post by: gigios on 2012-Jan-03
Ok! Thanks for your replay  :nw: