How can I use SpriteZ ?

Previous topic - Next topic

dman10001

Hi, I am trying to use SpriteZ to create explosion for a game.

I tried using the examples but do not understand.

how can I use it to create an explosion


Hemlos

To understand it better,
You need to preset a header for the emitter first.

Then in a loop (main) you turn it on or off.

The header is where all the settings for the emitter are.

Im really sorry this is al i can write today....i have a piece of tree in my eye and i need to get it out.  :help:

If you still have problems i will help you implement it into your program.
Keep in contact with me.
Bing ChatGpt is pretty smart :O

dman10001

Hi, I see that you have Emitter_Nozzle_Spread() for explosions.

I tried to play with some vales like the Lifetime and Number of Emitters, but I can not seem to get the right results.

I am looking for an explosion that looks real enough that Emits outward in different directions.

Please help...

Hemlos

Sure thing...
Lets take this thread back to the main thread for spritez....

Follow this link:
http://www.glbasic.com/forum/index.php?topic=3550.msg32593#msg32593
Bing ChatGpt is pretty smart :O