Well. What about the memory usage ?
That was always the question with the older exe-packers.
Most resources should only be loaded when it's needed.
No point having level2-99 in the memory when playing level 1.
Smart packer might have ways to work around this as de-allocating some of the PE-sections after loading the exe and mounting it's virtual filesystem from the stored exe file.
Just make sure that it's not an enormous memory muncher
That was always the question with the older exe-packers.
Most resources should only be loaded when it's needed.
No point having level2-99 in the memory when playing level 1.
Smart packer might have ways to work around this as de-allocating some of the PE-sections after loading the exe and mounting it's virtual filesystem from the stored exe file.
Just make sure that it's not an enormous memory muncher