GLBasic User Manual

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name$ = NETPLAYERNAME$(id%)

Once you have the ID for a player, you can query their display name with this function.

The NET... commands give network functionality to GLBasic programs using the TCP protocol. TCP has the advantage over other protocols that sending and receiving of network messages is ensured.

NOTE : This command requires that you have purchased either GLBasic Premium or the GLBasic NET add-on.

Example :
FUNCTION ReadHighScores: names$[], scores[], username$, thescore
LOCAL ct, i, str$, proxy$, port

    str$ = "highscores/listgame.php"
    str$ = str$ + "?game=mygame"
    str$ = str$ + "&name="+username$
    str$ = str$ + "&score="+thescore
    str$ = str$ + "&secret=mycode"

    PRINT ".: WebGet scores :.", 0, 0

    INIOPEN "config.ini"
    proxy$ = INIGET$("server", "proxy")
    port = INIGET$("server", "port")
    KILLFILE "scores.ini"
    IF port=0 OR proxy$="NO_DATA"
        NETWEBGET("", "/"+str$, 80, "scores.ini")
        NETWEBGET(proxy$, "" + str$, port, "scores.ini")

    INIOPEN "scores.ini"
    ct = INIGET$("scores", "count")
    DIM names$[ct]
    DIM scores[ct]

    FOR i=1 TO ct
        names$[i-1] = INIGET$("scores", "n"+i)
        scores[i-1] = INIGET$("scores", "s"+i)

See also...