GLBasic Showroom


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Image2Objectmini.jpg3d object.ddd building tool. Convert images into 3d objects. The object doesn't need a texture, the vertices are colored to match the image. Black pixels are not built.

AGOSA 1.9 - 3d Object.ddd Analizer

AGOSA is a .ddd 3d object viewer. With special effects available through GLBasic: textures, lighting, cellshade, bumpmap. Also it includes geometry views, like edge detect, surface, color vector normals. agosa1.9mini.png


minesweepermini.gifThe classic. Enter to return to the menu, left mousebutton to reveal a field, right mousebutton to flag it. Beginner, Intermediate and Advanced levels are implemented, no custom fields... Update: -Fixed a bug, where the game would crash when you click a field, hold it, drag your mouse away from the gamewindow and release it.

Pseudo 3D Test

Im unable to continue with this pseudo 3D system (as I got tired of it, and I moved onto other games). Press RETURN to start the programpseudo3dtestmini.jpg


ddaexportmini.pngA simple tool to convert GLbasics DDD files to DDA files. View the readme for instructions on how to use it.

Mars Explorer

A simple two stage parallax side-scrolling 2D retro game inspired by Moon Patrol. Contains FULL SOURCE CODE and the executable for Windows desktop. PLEASE NOTE: This is not a complete ready to publish game. It is a complete example of how to program a game in GLBasic. As such it contains two stages which is all that is needed to show how to handle the player completing one stage and proceeding to the next. You can easily add new stages in the Tiled map editor and update the program accordingly to allo ...marsexplorermini.jpg

Mandelbrot Speed Test

mandelbrotspeedtestmini.pngOriginally on an older version of the GLBasic side, I uploaded it (again) as it may be of interest

3d druck

clash of clan könig3ddruckmini.jpg


Pseudo 3D

This is a conversion of codeIncomplete's Pseudo 3D racing game code - converting from the Javascript was a pain, and there is a problem with this on hills and slopes. I have no idea how to fix it - I think it's caused for some reason during the coordinate calculation routine. pseudo3dmini.png


guidemini.pngCurrent version: 1.2 This is a small GUI (Graphical User Interface) library. Use it with the template for a quick start into your projects. New Feature: XFont More Info: Forum -> Userlibs -> GUIde

Level Editor

This a level editor I wrote for a game I'm writing for Android. Visit the link for more info on that. This level editor loads a text file and lets you edit it visually. Before I wrote this, I was making my levels in Notepad. I have to create hundreds of rooms so I need to be about to whip them out quickly. The code in this app is a mess and incomplete, but I thought I share it anyway as it's pretty neat. Click the image in the lower right to exitleveleditormini.png


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