// 10.283 // Mac, Linux: // AUTOPAUSE FALSE was ignored. // // Win32, WinCE: // KILLFILE can also remove empty directories. // // 3D: // loading times of 3D objects was improved drastically. // 10.244 // OpenAL (Mac, iOS): // Sound engine was broken. It's fixed now. // SOUNDPLAYING works. Buffer-count is supported. // 10.241 // Core: // Slightly faster internal arrays. // Faster FOREACH. // FOREACH can iterate all items in multi-dimensional arrays. // 3D: // X_COLLISIONRAY set the wrong face for X_GETCOLLISIONFACE // if the negative direction face was closer than the returned // face in positive direction. // 10.237 // Core: // Missing initialization could have caused a crash for arrays. // SHELLEND was fixed. // 10.231 // Pandora: // Postprocessing crashed for long pathes. // 10.230 // New Command: // X_GETCAMERAMATRIX // 20.209 // Caanoo: // Linker error is fixed. // WebOS: // PLATFORMINFO$("DEVICE") failed for 1.4.5 devices. // 10.205 // Compiler: // Distributing Apps will exclude media subdirectories that contain // <platform>.xcl files (See "GLBasic intern/.App folder" ) // Compiler/Compile Multiplatform -> Win32,Linux,WinCE will also copy to "distribute". // // Core: // SOCK_TCPACCEPT - IP was wrong byte order. // SOCK_TCPACCEPT - accepted sockets stored wrong info // for SOCK_GETREMOTEIP. // // Editor: // Ctrl+Tab has been fixed. // // WebOS: // New libs included. Can use WebOS 3.x features now. Please check for // PDL_GetPDKVersion() > 100 if you want features unavailable on 1.4.5 // 10.191 // Desktop: // MOUSESTATE used hidden pointer coords for mouse position. // // Core: // Fixed bug in SPRCOLL that might even have led to a crash. // Using state variables for OpenGL states. "Should" be slightly quicker. // // New command: // X_ENABLE_Z // ...