Author Topic: "Karma Miwa" for iOS, Android, Ouya (released), homeage for Snokie.  (Read 33014 times)

Offline erico

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Oh no, I was just joking/teasing Kanonet.
Ian´s Bird fits better as a faster bird for the pro mode. :good:

Offline spacefractal

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dont worry at all. we all need to have some fun sometimes, hehe, which is fine. You are part of this game now.

There is 3 modes in the game:
Rookie, which run abit slower.
Normal and Pro which both run same speed.
In Pro mode, you have only one life, and there is much more enemies on the level.

But have changed the code, so its easy to choice which bird that should to who now.

Its would make seance to let one of them actuelly run in the Rookie mode, due different of speed. ians bird is less taller as well, which can been easier on some levels.

Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline kanonet

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I promise to post ontopic after you let me play the game. =D
Lenovo Thinkpad T430u: Intel i5-3317U, 8GB DDR3, NVidia GeForce 620M, Micron RealSSD C400 @Win7 x64

Offline erico

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Kind of mixed armadillo + fish + 2nd level mid boss from Trojan(80s arcade).
Done with the 3d->Corel style render.

Its animation is neat. :)

Tried the latest version, the menus and front-end are getting quite smooth!
« Last Edit: 2013-Dec-04 by erico »

Offline spacefractal

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Except.the front end have been recoded completely. Now I'm have more work :-) with the great new animal.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline Ian Price

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That looks awesome :)
I came. I saw. I played.

Offline spacefractal

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now he waiting to crush the poor bird  :D:
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline spacefractal

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Today I'm will contact and hear beatscribe as sound/music taking from greedy mouse budget.

Also the style would been 16bit area sound.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline mentalthink

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Very Colourist game, I look the last model of Erico, and it's very nice... You use SSS?¿, ins't?¿. Perhpas can be nice this enemy contains frames like the enroll in itself like the Turrican Player when converts into a ball...

In mi opinion the part I don't like it's the Ground. I don't know if it's the color, of the little details but for me don't like too much , how I say it's only my personal opinion.

Offline spacefractal

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its have been better since that and its Works ok when moving. Im did reduced the details and removed some of them, and got them to tiles much better, which was most important.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline erico

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You are right Mental, it jumps and turns into a Turrican ball! :good:
It is more on the style of Armadillon from 80´s arcade TROJAN.

SSS? Wait, what is that?
Its animation is a set of endomorphs, not as good as joints or bones, but it is faster to produce.

I love Trojan GFXs, probably the same team did it + ghost and goblins + double dragon, etc etc

Offline mentalthink

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Jeje this game , I remenber under my House when I was a child play to this game... MFu... really difficult, but very nice... I'm not sure if the team did this game it's the same than Ghost and Goblins, but I think this titles are from Capcom too.

About SSS (It's subsurface Scattering, it's an Special Shader simulates the Human or another kind of skin, the easy way to undestand it's if you put a lintern under your and and turn on... if you put more or les distance you can see you hand more red or less beacuase the blood, really it's a very hard CPU consum shader)

Endomorphs I suppose are morphings, you draw in diferent positions the legs and then you mix this different poses into an animation?¿... I use this kind of modifier un max a lot of times, the problem was you always need the same number of polys, perhaps now this modifier it's more adavanced and the computer it's enogh clever to put points in places on don't have vertex.

I love Trojan GFXs, probably the same team did it + ghost and goblins + double dragon, etc etc
I'm too them are games from another times, today have awesome games like The Last of Us, but this it's a film...

Offline erico

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Yep, those morphings, same thing. It is faster to pose, but you have to do more key frames when on an ´arc´ movement.
No SSS there, only the shell receives light, body is a color ramp texture in 100% luminosity and 0% difuse.

Can´t wait to hear the music!

Offline spacefractal

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im done more Work in the indoor scene, which gonna to Work much better than before. Still not finished, but Works pretty nice:


And, go away your stupid rolling animal  :D...
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline Ian Price

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Looks like it's all really coming together nicely :)
I came. I saw. I played.