Author Topic: Problem with excluded system on iPhone  (Read 1823 times)

Offline mrplant

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Hi.

I have now redone the sound for my game as .ogg just for Android. I have various folders and have put in the various required .xcl files.
My problem is everything is working as it should - when I compile my multi platform game for Win32, OSX, Android - all goes to plan.
When I compile for iPhone however, it seems to ignore the iphone.xcl file and copies the android folders into the distribution even though I have told it to exclude that with the iPhone.xcl file...

Its as if its a bug or is just not working on this one platform.

Again, others are working fine with their osx.xcl files etc etc.

Anyone?

Offline Kitty Hello

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Re: Problem with excluded system on iPhone
« Reply #1 on: 2012-Sep-15 »
fixed in next update, please wait for a message when it's out.

Offline mrplant

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Re: Problem with excluded system on iPhone
« Reply #2 on: 2012-Sep-17 »
Great - thanks.