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GCW Zero - New Console
gigios:
Jay Barwick has founded a new company that currently are developing a new portable gaming console.
The main specifics are these:
--- Quote --- CPU: Ingenic Jz4770 1GHz Processor
GPU: 496MHz Vivante GC860 1080p video decoding and OpenGL ES 2.0 and OpenVG 1.1
DISPLAY: 3.5"LCD 4:3(320X240 pixels)
OS: Linux 2.6
Memory: DDR2 256MB
Internal Storage: 4GB
External storage: via micro SD Up to 32GB
Mini USB 2.0 OTG
Mini HDMI 1.3 Out
3.5mm earphone/mic/Stereo Speakers
G-Sensor/VibroShock
Wi-Fi 802.11 b/g and Wireless Multiplayer
Media & Entertainment
Video: MPEG4/H.264/H.263/MPEG2/MPEG4/WMV/FLV/3GP/AVI/MKV/MOV/VOB/RMVB
Audio: Mp3/Wav/Wma/Flac/Ogg/M4a/Acc
Emulation: PS1/N64/CPS1/CPS2/CPS3/NEOGEO/GBA/SFC/MD/FC/GBC/SMS/GG/GB
Images: JPG/JPEG/PNG/BMP/GIF
EBook: txt/epub/html/pdf
Basic Parameters:
Dimensions: 143*70*18mm
Weight: 8oz
Battery: 2800mAh
--- End quote ---
In the video is also mentioned the possibility for developers to request a prototype 'discounted' to develop on this console.
Can be this a chance to port GLBasic also on this console?
Blog: http://game-consoles-worldwide.blogspot.it/
Prototype announcement: OpenPandora Board
EMail: GCWNow at gmail.com
http://www.youtube.com/watch?v=6cN2wZM28Gw
erico:
Read about on the pandora boards.
It would be nice if it comes off smooth and has a proper store.
I´m getting a little skeptical about the latest attempts on such as gamegadget´s store is not yet going ok and the Nd is probably vapour.
There isen´t much diffence into these hardwares as compared to dingoos or caanoo, but this one seems packed with a few more twists then the average ones.
I have hopes the store can became a niche place for use to sell our prods.
erico:
Latest info reports that the specs will be that as Gigios stated for final prod.
Since it is a linux box, out of curiosity, do you guys think compiling code from GLB to that could happen in a easy way?
hardyx:
¿Another console with 320x240 pixels in 2012? O_O
erico:
yep, it seems to source higher resolution screens would make the device price skyrocket.
Since I´m a fan of 320x240 I wold not mind :P
There were talks about possible 640x480, and such would be great for the more productive software as well as more modern emulation.
From what I read, I guess the first iteration of the console has to be on a price range considered pop, like the 100$ line of stuff.
I would still prefer they would go more pop on the 50$ line, but I guess that will depend on the team´s actual goals with such a handheld.
I have hopes they are not targeting things on the ´emu scene´ only since for such there is already a bunch of devices going on.
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