Excellent. Hopefully will be fast enough on mobile devices (any chance of Android and WebOS?)! Out of interest on the most simple of levels would this allow decent collision detection for complex 3D objects?
- Bullet should be fast enough on iOS I think, but we will see.
- It should work on Android and WebOS if it works on iOS.
- At the moment you can only create simple bodies like a box, sphere, cylinder, cone and a capsule but Bullet itself supports complex models! So yes, in the future it should work with complex 3D objects!
Maybe I will write a DDD-Import Function, so you can load your glbasic models directly. But first I have to check how to implement complex meshes!
Really great! chances of a video?
In the first post is a demo program... Maybe I will record a video later.