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Topic: Android (Read 730 times)
Qedo
Mc. Print
Posts: 46
Android
«
on:
2010-Dec-05 »
Hello everyone.
I'm interested to program Android device.
Do you think there will be a future version of Android?
Thank you
Qedo
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Hatonastick
Dr. Type
Posts: 474
Amstrad CPC 6128
Re: Android
«
Reply #1 on:
2010-Dec-05 »
This question has been asked and answered a number of times already. You might want to try a search on these forums although from memory the answer was basically no because Android uses Java. Something along those lines.
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Mat. 5: 14 - 16
Android: Toshiba Thrive Tablet (3.2), ZTE Tablet (2.2), Galaxy Mini (2.3.4).
PC: Samsung N150+ Netbook (Win 7 32-bit + Ubuntu 11.10), AMD Desktop with NVIDIA GeForce GTX 460 (Win 7 64-bit).
Kitty Hello
code monkey
Administrator
Prof. Inline
Posts: 10292
here on my island the sea says 'hello'
Re: Android
«
Reply #2 on:
2010-Dec-06 »
The real answer is: There is a version of ScummVM, that uses the NDK to makes Android versions. So, if anyone can make a windows compiler that compiles the ScummVM for Android, I'm in.
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Qedo
Mc. Print
Posts: 46
Re: Android
«
Reply #3 on:
2010-Dec-06 »
thanks for your reply but excuse my ignorance, I do not understand a thing.
What is the link between GLBasic and ScunnVM?
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Schranz0r
Premium User :)
Administrator
Prof. Inline
Posts: 4570
O Rly?
Re: Android
«
Reply #4 on:
2010-Dec-06 »
A compiler to ScummVM...
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I
DGArray's
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trucidare
Administrator
Prof. Inline
Posts: 1370
Bachelor of Fail
Re: Android
«
Reply #5 on:
2010-Dec-07 »
the link is - if scummVM compiles on windows compiler, the glbasic engine compiles too.
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MacBook Pro 2,2 GHz Core 2 Duo, 4 GB RAM, 160 GB HDD, 8600M GT
Core i3 - 3,07 GHz, 8 GB Ram, 2.5 TB HDD, Geforce GTX 260+ OC
kwagner
Mc. Print
Posts: 19
Re: Android
«
Reply #6 on:
2010-Dec-07 »
According to his FAQ page
http://sites.google.com/site/scummvmandroid/faq
he turned it into a large JNI library so android still thinks of it as java, even though almost all of it is C++. Apparently with android 1.5+ devices, the NDK makes creating JNIs much easier.
"The Android NDK is a companion tool to the Android SDK that lets you build performance-critical portions of your apps in native code. It provides headers and libraries that allow you to build activities, handle user input, use hardware sensors, access application resources, and more, when programming in C or C++. If you write native code, your applications are still packaged into an .apk file and they still run inside of a virtual machine on the device. The fundamental Android application model does not change."
http://developer.android.com/sdk/ndk/index.html
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marovada
Mc. Print
Posts: 28
Re: Android
«
Reply #7 on:
2010-Dec-20 »
Hi everyone. I'm new here, but I thought I could give some help on this topic. There is a blog (not mine) showing how to:
1. set up the Android SDK in windows:
http://mindtherobot.com/blog/209/android-beginners-from-bare-windows-to-your-first-app/
2. set up and use the Android NDK:
http://mindtherobot.com/blog/452/android-beginners-ndk-setup-step-by-step/
It even shows you how to write your first NDK app.
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TapBASIC
GLBasic Mac IDE
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