*NEW* Current Version on STEAM: 16.026Logfile: EN, DEWebchat:Visit the chat
//Render to backbufferFOR n=0 TO 320 STEP 5 DRAWLINE 0,0,n,480,RGB(255,255,255) DRAWLINE 320,480,n,0,RGB(255,255,255)NEXT//Capture backbuffer to Sprite 0 with GRABSPRITE no%, x%, y%, width%, height%GRABSPRITE 0,0,0,320,480//Saving the Sprite 0SAVESPRITE PLATFORMINFO$("DOCUMENTS")+"//Snapshot_GLBasic.png",0SAVESPRITE PLATFORMINFO$("DOCUMENTS")+"//Snapshot_GLBasic.bmp",0//Shows backbufferSHOWSCREENMOUSEWAIT
my function read pixels from current screen.this looks like this: (loaded a sprite on top of hark0s line arrangement.