Author Topic: A few things for V8 that would be nice  (Read 3243 times)

MrTAToad

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Some things that would be nice in V8 include :

  • Ability to enter version number (in the Project Options window) and be able to use that in the program
  • [OK]Ability to stop the compiling process - especially useful if an error is found and you want to fix it straight away
  • [OK] Perhaps put in LEFT$ and RIGHT$ as standard ?
  • [OK] The ability to negate a comparison
  • [OK]Would it be possible to have REPEAT/UNTIL as sometimes a WHILE loop requires an initial initialisation of a variable
  • [Never]Perhaps now would be a good time to make strings unicode ?
  • Perhaps update the compilers too ? :)
  • [OK?]Fix the Incredibuild to stop skipping modified files
  • Inbuilt SQLite support?
  • Be able to specify compiler file order - this would be needed for functions in types as if a section isn't compiled before its, say, passed as a parameter, you get a compiler error
  • Windows 7 multi-mouse support - as I dont think its currently implemented...
  • Be able to create terrains in the 3D module
« Last Edit: 2010-Jun-01 by Kitty Hello »

Offline Schranz0r

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Re: A few things for V8 that would be nice
« Reply #1 on: 2010-May-07 »
Some things that would be nice in V8 include :

  • Be able to create terrains in the 3D module


Hmm... its better to suport more than ddd-Files !
maybe 3ds, ms3d or somethink like that ;D

EDIT:

or to load a blenderfile?
« Last Edit: 2010-May-07 by Schranz0r »
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MrTAToad

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Re: A few things for V8 that would be nice
« Reply #2 on: 2010-May-08 »
Would be good!

Offline trucidare

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Re: A few things for V8 that would be nice
« Reply #3 on: 2010-May-08 »
please think about the Mac IDE, i´m a noob programer - so i cant add the boom features kungphoo can add.
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Offline Kuron

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Re: A few things for V8 that would be nice
« Reply #4 on: 2010-May-09 »
Quote
Hmm... its better to suport more than ddd-Files !
maybe 3ds, ms3d or somethink like that

I requested this elsewhere.  GLB really needs to directly support some of the standard model formats like:  X, MD2, 3DS.  The way things are right now, we can't create user-moddable games as it is unnecessarily difficult for our EUs.

Offline erico

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Re: A few things for V8 that would be nice
« Reply #5 on: 2010-May-09 »
I guess lwo and lws support (lightwave object and scene) would be nice for me, I currently can use my objects by doing some convertion, but it would be faster if direct support exists. I was planning to put up a tool do explore architectural environments and this sure would make things easier, specially with global mapping I guess. Anyway, I know it is an egocentric request, maybe support to the more general 3d files would do everyone good.

Offline bigsofty

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Re: A few things for V8 that would be nice
« Reply #6 on: 2010-May-09 »
Um, let me think...

GLOBAL's to work across all the project... currently unless defined within the main file they don't work across the whole full project.

Proper logical operator support "a  = a AND 0xFF" for example, with the full caboodle implemented... NOT etc.

Implementation of the Entity system into the native 3D lib

...well that's my Christmas list for 2010!  ;) None of these are desperate, I am more than happy with the current command set in general.

Cheers,


Ian
Cheers,

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