BASIC

Author Topic: First game to be on AppStore Top 100 created with GLBasic!  (Read 2987 times)

Offline Ozden79

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Hello There,

I want to share my joy that our little test game created with GLBasic, "FastBall", is now at #15 at US AppStore free games section and similar positions in other countries. Thanks once more to the authors of GLBasic for creating such a productive framework and language.

Regards,

Özden Irmak
Klik! Games 

Offline Moru

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Grats :-)

Offline bigsofty

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Well done!  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline fjsantosb

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Hi Ozden,

Congratulations! Great work for this addictive game!

King Regards, fjsantos.
Francisco Santos Belmonte founder of Tip Tap Games.
Website: www.tiptapgames.com
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iPhone News & Sales: www.gamesappetizer.com

Offline Wampus

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Well done mate.

First of many I hope.  :)

Offline codegit

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Well done!  :good:  It was only a matter of time until a GLBASIC game made it to the top 100 in the apple app store.  =D I actually saw this game go to number 3 on the USA store, this is a great achievement.  8)

I have one question for Ozden, How did you market your game to get such a LARGE response?
« Last Edit: 2010-Apr-05 by codegit »
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Offline Ozden79

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Thank you all for your nice words...

Yes, it has gone up to number 3 and excluding todays reports as didn't get it yet  :) , it has more than 300.000 players now  =D

Regards,

Özden

Offline Ozden79

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About the marketing, we used OpenFeint's "FreeGameOfTheDay" website to have it for free for one day, which resulted to be free for near a week now. We're still unsure whether should switch to paid model or use this (mostly happy) user base to promote our other games...