Hi!
I install the SDK and view your video many times.
I follow all of your steps.... but.
I have this error with your sourcecode (perfect on win32):
Building target “iPhone†of project “iPhone†with configuration “Debug†— (2 errors, 1 warning)
Checking Dependencies
Warning: The Copy Bundle Resources build phase contains this target's Info.plist file 'iPhone-Info.plist'.
Warning: The Copy Bundle Resources build phase contains this target's Info.plist file 'iPhone-Info.plist'.
cd /Users/hark0/Desktop/iTouchMouse/XCode/GLBasic
setenv MACOSX_DEPLOYMENT_TARGET 10.5
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk -L/Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/build/Debug-iphonesimulator -L/Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/Lib -F/Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/build/Debug-iphonesimulator -filelist /Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/build/iPhone.build/Debug-iphonesimulator/iPhone.build/Objects-normal/i386/iPhone.LinkFileList -mmacosx-version-min=10.5 -lstdc++ -framework Foundation -framework UIKit -framework OpenGLES -framework QuartzCore -framework AudioToolbox -framework CoreLocation -framework OpenAL -lGLBasiciPhone-egl -lpng-gf -lPROGRAM -o /Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/build/Debug-iphonesimulator/iPhone.app/iPhone
ld warning: in /Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/Lib/libGLBasiciPhone-egl.a, file is not of required architecture
ld warning: in /Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/Lib/libpng-gf.a, file is not of required architecture
ld warning: in /Users/hark0/Desktop/iTouchMouse/XCode/GLBasic/Lib/libPROGRAM.a, file is not of required architecture
Undefined symbols:
"_iPhoneDeviceID", referenced from:
_main in main.o
"_GLB_iPhone_call_main", referenced from:
_main in main.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
"_iPhoneDeviceID", referenced from:
_main in main.o
"_GLB_iPhone_call_main", referenced from:
_main in main.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
Build failed (2 errors, 1 warning)
TIA in advance.