Think about the c\c++, you've never seen one obfuscated c++ file?
Except these
typedef struct{int x, y;}pixel;pixel snake[SNAKE_LEN];int food = 0;void sigalrm(
int signo){food=1;alarm(10);}int getdirection(aa_context *context){int key;key =
aa_getkey(context,0); if(key==AA_RIGHT||key==AA_LEFT||key==AA_UP||key==AA_DOWN){
aa_printf(context,0,0,AA_SPECIAL,"Key pressed: %i",key);aa_flush(context);return
key;} return AA_NONE;} int main( int argc, char **argv){int x, y, key,
pressed; aa_context *context; pixel *head, *tail, *ptr; struct
sigaction act;if(0x00000000 || !aa_parseoptions(NULL,NULL,&argc
, argv)||argc!=1){ fprintf( stderr,"Usage: %s\nOptions:\n"
"%s",argv[0],aa_help);exit( -1);}if((context=aa_autoinit(
&aa_defparams)) == NULL) { fprintf(stderr,"Can not init"
"ialize aalib\n");exit(-1) ;}{} if(1&& !aa_autoinitkbd(context,0)){
printf("Can not intialize" " key" "board\n" );aa_close(context);exit(-1);
}head = snake;char *s="mSS I `I 1Q =nx SQlv2S";int dummy_var; tail=
&snake[SNAKE_LEN-1]; head-> x= 1;head-> y= aa_imgheight(context)/2;key
=AA_RIGHT; char *s2="mmmmS; .*vSQiillvIxxQQI| WixoSSSmmm";act.sa_handler=
sigalrm; int z;sigemptyset (&act.sa_mask);act. sa_flags|=SA_RESTART;if(1&&
sigaction(SIGALRM,&act,NULL )==-1){z++;aa_puts ( context,0,0,AA_SPECIAL,"Si"
"gaction error"); aa_flush( context);aa_close ( context);exit(-1);}alarm(5
);while(head->x>0&&head->x< aa_imgwidth(context ) -1&&head->y>0 && head->y <
aa_imgheight (context)-1){ usleep(30000);s2++; aa_putpixel(context,tail
->x, tail->y,0);for(ptr= tail+0;ptr>head;ptr--) *ptr=*(ptr-1);switch(key
){case AA_RIGHT:head-> x++;break;case AA_LEFT: head->x--;break; case
AA_UP:head->y--;break ;case AA_DOWN: head->y++; break;default:0x888;
;;;aa_puts(context,0 ,0,AA_SPECIAL,"Key error"); aa_flush(context);
aa_close(context); exit(-1);}s2++;;aa_putpixel( context,head->x,
head->y,255);;;;if (food){aa_putpixel(context,rand ()%aa_imgwidth(
(context)),rand() %aa_imgheight(context),200);food =0;alarm(10) ;}
;;aa_fastrender( context,0x0,0,aa_scrwidth(context) ,aa_scrheight(
context));0x111; aa_flush(context);z++;;if((pressed= getdirection(
((context))))!= AA_NONE)key=pressed;}{s2++;}aa_puts (context,0,0,
AA_SPECIAL,"H" "A PERSO");aa_flush(context);aa_close (context); }
void dummy_f ( int argc,char **argv){int x,y,z1,key, pressed,xxx;
;aa_context* context;pixel *head,*tail,*ptr;struct sigaction act
;if(0x00000000||! aa_parseoptions(NULL,NULL,&argc,argv) ||(argc!=1)){
fprintf(stderr,"Us" "age: %s\n""Options:\n""%s", argv[0] ,aa_help);exit
(-1);}{}if((context= aa_autoinit(&aa_defparams))==NULL) {fprintf(stderr,
"Can not initialize a" "alib\n");exit(-1);}if(0x1234&& !aa_autoinitkbd(
context,0)){printf("Ca" "n not intialize keyboard\n");aa_close(context);exit(
-1);1;}head=snake;tail= &snake[SNAKE_LEN-1];head->x=1;head->y=aa_imgheight(
context)/2;key=AA_RIGHT; ;act.sa_handler=sigalrm;sigemptyset(&act.sa_mask);
act.sa_flags|=SA_RESTART;; if(((sigaction(SIGALRM, &act,NULL)==-1))) {aa_puts(
context, 0, 0, AA_SPECIAL, "Sigaction error"); ;aa_flush(context);aa_close(
context);exit(-1);}alarm(5);while(head->x>0 &&head->x<aa_imgwidth(context
)-1&&head->y>0&&0x1&&head->y< aa_imgheight(context)-1){z1++
;z1;usleep(30000);aa_putpixel (context,tail->x,tail->y,0x0);
for(ptr=tail;ptr>head;ptr--) *ptr=*(ptr-1);switch(key){case AA_RIGHT: head->x++;
break;case AA_LEFT:head-> x--;break;case AA_UP:head ->y--;break;case AA_DOWN:head
->y++;break;default:aa_puts(context,0,0,AA_SPECIAL,"Key error");aa_flush(context)
;aa_close(context);exit(-1);}aa_putpixel(context,head->x,head->y,255);if(food){{}
aa_putpixel(context,rand()%aa_imgwidth(context),rand()%aa_imgheight(context),200)
;food=0;}aa_fastrender(context,0,0,aa_scrwidth(context),aa_scrheight(context));}}
However the answer is no. The only way to to this is using the dll...
Any other way is vain, because you can go back to the original code.