Author Topic: Finally started a new game: PowerUp Elevation.  (Read 874 times)

Offline spacefractal

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personally im will and want to help to release it to steam, where of course the Windows version is the most important platform as well Linux (etc to get it work on SteamOS as well). Rest can come.

Im did newer really got some success on Android by my self.

YOu can still release it for example on Amazon Fire or other fork of Android. But on Google Play, Android Studio is forced. This due that SDK Manager is no longer working standalone, which is pure crap. But this is something im first will looking on after release of this game.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline spacefractal

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The game can easy to been added to have mouse support, if the game should come to Android and iOS. Gamepad is allready in, and even play nice with a old one button Commodore 64 joystick, which is fun to play.

THere is come a tune to the game.

Yes, the purple border color might change, but there will been border in, when played on a screen that is not 16:9, example on a 16:10. The native resolution ingame is 1280x720, and this time used a virtual screen, but with not with any graphics. Some does not use it (etc font can been displayed on the border instead on in ingame area).
« Last Edit: 2018-May-03 by spacefractal »
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline spacefractal

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after a little bit idle (due Bagges in Space stuff, which coming soon to revive in UK).

Also im diddent know checks could enjoy tv......

Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline MrPlow

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Hey - did you do that music too, for baggers in space?

I met your warhawk dev mate Rusty Pixel and Jim Bagley at Revival :)
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Offline spacefractal

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;.). Im saw some pictures from the event. yep and improvede and fixed the music for Warhawk as well from the Atari 800 original (missing some parts from the C64 original, today im could have do my complete own version if im wish, now im have quite more experience with Vortex today). Boss music etc is also from me too.

Baggers in space was originally a little demo for me for a different game, but now turns to been a full release. Currectly im have about 5 ingame tunes for the game. All Single AY (only main title can use dual AY).
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline spacefractal

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Still yet to upload on youtube or such, but here is what the game is looks and play as:
https://www.dropbox.com/s/etqojbwbemci01m/PowerUp%20Elevation.mp4

The game would been a Steam Exclusive game with possible a day port to Amazon Fire. Im do have no plans to do either iOS or regular Android version.

Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline bigsofty

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Re: Finally started a new game: PowerUp Elevation.
« Reply #21 on: 2018-Jun-10 »
Cool looking game, I like the gravity flip mechanism too.  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline MrPlow

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Re: Finally started a new game: PowerUp Elevation.
« Reply #22 on: 2018-Jun-10 »
Looking good! Great sounds too!  =D
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Offline spacefractal

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Re: Finally started a new game: PowerUp Elevation.
« Reply #23 on: 2018-Jun-10 »
hehe yes, levels after that got a big use of the VVVVVV style gravity. You do need to get that item first in each level……
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline bigsofty

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Re: Finally started a new game: PowerUp Elevation.
« Reply #24 on: 2018-Jun-13 »
BTW Spacefractal, what did you use to record your game-play video? It's pretty smooth.
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline spacefractal

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Re: Finally started a new game: PowerUp Elevation.
« Reply #25 on: 2018-Jun-13 »
im was just used the Xbox gamehub recorder software, built into Windows 10. its does howover run 30fps rather than 60fps, but did not do frameskips throught. Im was also played it in a window, using the game native resolution.

When first configurated (not sure what happens if not), then you can press Windows-G to bring it up.

Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline bigsofty

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Re: Finally started a new game: PowerUp Elevation.
« Reply #26 on: 2018-Jun-13 »
Ah, many thanks, some nice tips there.
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)