Author Topic: My latest game. A property board game.  (Read 18174 times)

Offline nabz32

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Re: My latest game. A property board game.
« Reply #45 on: 2015-Mar-24 »
just read about this now,

Congratulations!
I know how picky the steam greenlight community can be in some cases.

Also good for the publicity of GLBasic :good:.

Btw, I think your website is good enough, the buttons are large enough for smart phones and
everything blends together nicely.

Edit: Read on Desura that you created 6 Nights using Blitz Max, wrong selection?

Offline Ian Price

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Re: My latest game. A property board game.
« Reply #46 on: 2015-Mar-24 »
Blitz Max doesn't export to iOS or Android, so it couldn't be Max. IIRC He stated elsewhere that it was done with GLBasic.

Great to hear that it's been Greenlit :)
I came. I saw. I played.

Offline spacefractal

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Re: My latest game. A property board game.
« Reply #47 on: 2015-Mar-25 »
Look like Omaden need to been confirm here.

But since max can't export to mobile, but there do exist some c++ mods, but not easy to use (never checked those). It's stay here by now :-).
« Last Edit: 2015-Mar-25 by spacefractal »
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Offline Omadan

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Re: My latest game. A property board game.
« Reply #48 on: 2015-Mar-25 »
Hey guys, I had intentions on replying yesterday but very busy and had an early night :)

6 Nights was coded in GLBasic, I just put BlitzMax as a quick option as GLBasic was not an option on Desura, but worry not I will add it myself and update it.

So confirmed. 6 Nights 100% coded in GLBasic. :)

On this note, when you have a chance please visit my website and please give me some advice on how I could improve it.
Nabz mentioned it was good. Others? please?

Thanks guys.

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Offline spacefractal

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Re: My latest game. A property board game.
« Reply #49 on: 2015-Mar-25 »
Can you ask them to add glbasic as a option or possible to add "others"?
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Offline Omadan

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Re: My latest game. A property board game.
« Reply #50 on: 2015-Mar-25 »
Yes of course. I will update that today hopefully.

Make GLBasic known will be good.
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Offline spacefractal

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Re: My latest game. A property board game.
« Reply #51 on: 2015-Mar-25 »
Also have you tried the 64bit xcode version for ios? Want to known others than me can find out and uses that.
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Offline Omadan

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Re: My latest game. A property board game.
« Reply #52 on: 2015-Mar-25 »
Space I have not had time to look into that at the moment. I have been so busy with updating my app 'best board games' people are asking me for updates and game is becoming really popular. I am implementing so many new features and ideas, its insane :P

This was why I also asked about the tweet thing, but I could not make it work without browser :(
http://www.glbasic.com/forum/index.php?topic=10258.0

However, I will be really happy to look into the iOS 64 bit updates as soon as I am done with this :) and report back to you.



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Offline spacefractal

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Re: My latest game. A property board game.
« Reply #53 on: 2015-Mar-25 »
im have tried it to been much "plug&play", so you only need to do few tweeks to the xcode after that (except if you have done various external m files of course). But you do property cant uses the previous xCode project, but better create a new one. This because there is insane many changes (icons alone is changed completly).
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Offline erico

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Re: My latest game. A property board game.
« Reply #54 on: 2015-Mar-25 »
Some feedback on the home page:
First, it works and has the required info, which is the most important part.
Second, it lacks design, but who am I to judge? That is a very subjective area. People hitting the page are interested on the games itself, not the looks. So while it may help a bit, it is not essential. Better a non-designed page full of games against a pretty page with a couple games. ;)

Overall I like it.

EDIT: Great to hear Desura is doing good for the game! :)

Offline MrPlow

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Re: My latest game. A property board game.
« Reply #55 on: 2015-Mar-26 »
This is GREAT news Omadan!!! Really pleased for you! And it will do GLBasic a world of good too!

I was at ThinkApp Event in Google HQ yesterday and I was talking to Google / Admob guys and other devs mentioning GLBasic - as expected they did not know of it.

I am also going to be involved at Google for Dev Panel discussion soon on apps so hope to plug it there too!

Great great work on the Steam Green Light!!!

On the website (I am also guilty and need to tidy up my own)

- But u want advice so here are some suggestions, contrast headings and main text fonts. (i'd had diff color for headings)
- keep whitespace equal (where possible) around all your text content
- I personally wouldnt center align main body text

Other than that it looks good and mobile friendly

 :booze:






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Offline Omadan

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Re: My latest game. A property board game.
« Reply #56 on: 2016-Sep-09 »
Hey guys, hope you are all doing great!

6 Nights is now live on Steam too.
http://store.steampowered.com/app/381000/

Thanks for reading
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Offline nabz32

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Re: My latest game. A property board game.
« Reply #57 on: 2016-Sep-12 »
Did you use the shoebox to hides your Media files for stream,
Or is it enough to have an uncompressed Media dieectory?

Offline Omadan

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Re: My latest game. A property board game.
« Reply #58 on: 2016-Sep-12 »
Nope, no shoebox, an uncompressed media dir was sufficient.

Thanks.
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Offline MrPlow

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Re: My latest game. A property board game.
« Reply #59 on: 2016-Sep-12 »
Cool - will buy a copy tomorrow. :)
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