BASIC

Author Topic: Info about a lot of 3D Data Formats  (Read 1299 times)

Offline mentalthink

  • Prof. Inline
  • *****
  • Posts: 3321
  • Integrated Brain
    • View Profile
Info about a lot of 3D Data Formats
« on: 2013-Dec-07 »
Hi perhaps this can be interesting for Hemlos Erico and all we do something in 3D with GLbasic.
I know in the net have a lot of info, but here seems very orndened and easy to find a format.

http://paulbourke.net/dataformats/

Offline fuzzy70

  • Community Developer
  • Prof. Inline
  • ******
  • Posts: 828
  • Look left, Look right, LOOK OUT!!
    • View Profile
Re: Info about a lot of 3D Data Formats
« Reply #1 on: 2013-Dec-08 »
Thanks Mental  :good:

Very useful as I collect info on file formats  :D

Lee
"Why don't you just make ten louder and make ten be the top number and make that a little louder?"
- "These go to eleven."

This Is Spinal Tap (1984)

Offline mentalthink

  • Prof. Inline
  • *****
  • Posts: 3321
  • Integrated Brain
    • View Profile
Re: Info about a lot of 3D Data Formats
« Reply #2 on: 2013-Dec-08 »
I know about a book (I have to take a look), but I think in this book have to explain how real all the more common 3d Data Structures... Well I think the best way it's use ASSIMP (Really I can't installed under Visual Studio 2012 , and seems very easy :D :D :D), I think in some folder ig GLBasic 12 appears a .h for .3ds format and the Assimp Lib it's included...

Offline Snoopy

  • Mr. Polyvector
  • ***
  • Posts: 158
    • View Profile
Re: Info about a lot of 3D Data Formats
« Reply #3 on: 2013-Dec-08 »
very useful and clear  :good: