Author Topic: Cupcakes Friends for iOS  (Read 2352 times)

Offline tatakamucher

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Offline spacefractal

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Re: Cupcakes Friends for iOS
« Reply #1 on: 2013-Nov-03 »
I'm have to ask? You diddent go for the universal way? It's much more common to do that, but howover the hd size if of course more (not that much in this game).

As I'm wrote previous, it's look a nice kid game and good touch control and nice idea.

In a update, you could add multiply to been fed.... Just a idea. Howover it's mightbeen hd only here.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline tatakamucher

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Re: Cupcakes Friends for iOS
« Reply #2 on: 2013-Nov-03 »
hi space, i cant do universal because when compile it the program cant catch the correct resolution and i dont know how fix it  :giveup:

Offline spacefractal

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Re: Cupcakes Friends for iOS
« Reply #3 on: 2013-Nov-03 »
Uses 9999x9998 as resoulution.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline tatakamucher

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Re: Cupcakes Friends for iOS
« Reply #4 on: 2013-Nov-03 »
but i need make the ipad retina version, right?  :x

Offline spacefractal

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Re: Cupcakes Friends for iOS
« Reply #5 on: 2013-Nov-03 »
yes and no. Graphics is allways cool when its retina, but you could also uses a 1024x768 offbuffer when that retina resoulution is detected. But its a little too late now :-D.

Apple often require Retina Screenshots anyway, Retina or not.

But good luck with your game.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline tatakamucher

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Re: Cupcakes Friends for iOS
« Reply #6 on: 2013-Nov-04 »
no problem, i will use in my next game  :good:


I download genius greedy mouse and i see  the inapp purchases, i see your post in the forum, can you explain me please how to implement in a game  :S??