Author Topic: HAPPY NEW YEAR!  (Read 4015 times)

Offline msx

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Re: HAPPY NEW YEAR!
« Reply #15 on: 2012-Jan-01 »
Happy New Year!  :booze:

Offline Wampus

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Re: HAPPY NEW YEAR!
« Reply #16 on: 2012-Jan-01 »
Raaa! Woke up and it was 2012!

Happy New Year  :D

Offline Kitty Hello

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Re: HAPPY NEW YEAR!
« Reply #17 on: 2012-Jan-02 »
Code: GLBasic [Select]
WHILE NOT dead%
   STDOUT "Happy " + year% + "\n"
   INC year%
   DEC livetime%
   IF livetime% < 0 THEN dead% = TRUE
WEND
 

Joke aside, have a happy and blessed 2012.



Offline BdR

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Re: HAPPY NEW YEAR!
« Reply #18 on: 2012-Jan-03 »
Happy newyears everyone :booze:
 
btw I thought of programming a little count-down clock or fire works app, but it was already new years eve when I got the idea (a little bit too late..)

Offline Kitty Hello

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Re: HAPPY NEW YEAR!
« Reply #19 on: 2012-Jan-03 »
...unless the counter can do 31536000 seconds... ;)

Offline Sixth Sense

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Re: HAPPY NEW YEAR!
« Reply #20 on: 2012-Jan-04 »
Quote
...unless the counter can do 31536000 seconds... :nana:

Should that not be 31622400 seconds? (2012 is a leap year)
Okay, It’s been more than ten years now so I confess............I let the dogs out!

Online erico

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Re: HAPPY NEW YEAR!
« Reply #21 on: 2012-Jan-04 »
oh my, a leap year already?

you can also use the fireworks app for carnaval! :good:

Offline Kitty Hello

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Re: HAPPY NEW YEAR!
« Reply #22 on: 2012-Jan-09 »
Quote
...unless the counter can do 31536000 seconds... :nana:

Should that not be 31622400 seconds? (2012 is a leap year)

Great!!