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Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic
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Topic: Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic (Read 4511 times)
mentalthink
Prof. Inline
Posts: 3366
Integrated Brain
Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic
«
on:
2011-Jan-09 »
Hi I made this same evening this little tutorial. Works on Max or any soft for animated meshesh(I hope)
I put a little guide on .Pdf, you can download, and a youtube link (Escuseme first, for my vey bad english, and the poor quality of the video, I thinked Camstasia has put it in HD, but not.)
You only have got , 3ds max(or another soft, whit bones or character animation toolkit), FragMotion (is adviced on the first plane of this page (
www.Glbasic.com
)) a very cheaper soft for animation (you can use the demo), and of course, our loved Glbasic.
This is al folks,
Kind Regards,
Iván j.
YOUTUBE Video.
http://www.youtube.com/watch?v=p3RKJSHiox0
[attachment deleted by admin]
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bigsofty
Community Developer
Prof. Inline
Posts: 2640
Re: Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic
«
Reply #1 on:
2011-Jan-11 »
Cool, much appreciated and bookmarked!
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Cheers,
Ian.
“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC. As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)
shawnus
Mr. Drawsprite
Posts: 84
Re: Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic
«
Reply #2 on:
2011-Jan-11 »
Thanks- the video is very good! Cheers, Shawn
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mentalthink
Prof. Inline
Posts: 3366
Integrated Brain
Re: Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic
«
Reply #3 on:
2011-Jan-11 »
Hi, thanks my friend for reply, again sorry for the quality of video, I try this weekend to make something more serious , a more worked model and textured.
Again , thanks!!!
Kind Regards,
Iván J
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Hi mini tutorial for import Skinned Meshes from 3ds max to Glbasic