Author Topic: KRAKOUT: work in progress (with BREAKABLE bricks!)  (Read 21833 times)

Offline matchy

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I have contacted with some of them. Others have un-working emails and google can not even find them. I will put a text on the game like "do you know this guy?"

So that would mean that the game will be free?

Offline ampos

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No, it will be a universal app and not free. Musicians will get royalties.

The problem would be the original composer and not the remixed ones, but I got permision from Ben Daglish. He will get more royalties than the others.

If I ever finish it, of course...  :rtfm:
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline matchy

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What sort of royalities? How do you establish that (fixed/ongoing) generally?

Are you sure that remixes can be used without permission?

Offline ampos

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I have permission from the original and some of the remix.

I offer them a % and accepted. Some even dontvwant money, just credits.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline ampos

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DOWNLOAD THE NEW EXE IN THIS POST FOR A FIXED ONE!

« Last Edit: 2011-Sep-18 by ampos »
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline Moebius

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The version in your latest doesn't work for me.  All I get is a screen with no bricks, followed by "level complete", followed by another screen with no bricks, then another "level complete", etc......
Also, no media, in fact nothing other than the exe was in there!
Endless Loop: n., see Loop, Endless.
Loop, Endless: n., see Endless Loop.
- Random Shack Data Processing Dictionary

Offline ampos

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You have to use the full download plus the new exe, a fixed one.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline Moebius

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Oh okay.
Endless Loop: n., see Loop, Endless.
Loop, Endless: n., see Endless Loop.
- Random Shack Data Processing Dictionary

Offline ampos

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I have my game running on the iPhone, Retina resolution.

If you run my game, you see the background as a colorfull scrolling thing.

The problem is that polyvector (a single one) reduces the framerate by half.

So, I have 2 options:

1.- Remove the scroll and moving-color-rainbow and play at 60 fps

2.- keep it and run at 30 fps.

Help please.
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline Moebius

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The game wouldn't be the same without the coloured, scrolling background...  Very few people on Earth imho could distinguish between 60 and 30 FPS, and I'd keep it if I were you, unless you have something that could match it in some way for a lower cost...
Endless Loop: n., see Loop, Endless.
Loop, Endless: n., see Endless Loop.
- Random Shack Data Processing Dictionary

Offline ampos

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I compiled for iphone at 30fps... and it is enough smooth. As the game is being programmed directly multiresolution, I am making it also multi-target. On computers it will be 60, on iphone 30, and in android... Gernot?
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline ampos

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You can download the latest beta at www.ampostata.org/Krakout+/beta.rar

It has exes for Win, Mac, Linux AND iPHONE (Universal App)!

And I am still seeking betatesters!
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline mentalthink

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Ampos, try a make a 3d cube, and texturize it, moving the texture (tileable)
Makes a 3D word of the bottom of the screen and in the front the make 2D, perhaps runs to 60 FPS.

Kinds Regards,
Iván J.

Ps:If you don´t have any idea of 3D, use Blender, at the start always appear a Cube. This can use for this fact.
Don´t forget intall the Glbasic plugin exporter.


Offline ampos

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de que hablas?
check my web and/or my blog :D
http://diniplay.blogspot.com (devblog)
http://www.ampostata.org
http://ampostata.blogspot.com
I own PC-Win, MacBook 13", iPhone 3G/3GS/4G and iPAC-WinCE

Offline OscarBraindeaD

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de que hablas?

Supongo que se refiere a que hagas el fondo scrollable usando un cubo y desplazando su textura, en vez de usar un sprite