Author Topic: iphone - facebook connect  (Read 2859 times)

Offline djtoon

  • Dr. Type
  • ****
  • Posts: 290
    • View Profile
iphone - facebook connect
« on: 2010-Aug-12 »
anyway to do it in glbasic?
10x in advance

Offline matchy

  • Prof. Inline
  • *****
  • Posts: 1543
    • View Profile
Re: iphone - facebook connect
« Reply #1 on: 2010-Aug-12 »
Good question but do some research and create a wrapper!  :giveup:
http://github.com/facebook/facebook-iphone-sdk

Offline djtoon

  • Dr. Type
  • ****
  • Posts: 290
    • View Profile
Re: iphone - facebook connect
« Reply #2 on: 2010-Aug-12 »
ill try but i think its abit over my coding skill's
but facebook connect is a must for a killer viral iphone game

Offline matchy

  • Prof. Inline
  • *****
  • Posts: 1543
    • View Profile
Re: iphone - facebook connect
« Reply #3 on: 2010-Aug-12 »
ill try but i think its abit over my coding skill's
but facebook connect is a must for a killer viral iphone game

Why ask about which way to do it when you believe you can't?  :zzz:

Offline djtoon

  • Dr. Type
  • ****
  • Posts: 290
    • View Profile
Re: iphone - facebook connect
« Reply #4 on: 2010-Aug-12 »
well no

if someone had done it then maybe there is a sample  :rant:

Offline matchy

  • Prof. Inline
  • *****
  • Posts: 1543
    • View Profile
Re: iphone - facebook connect
« Reply #5 on: 2010-Aug-12 »
Ah it's the ol' fork in the road where you find a candy bar and think "is the chocolate sweeter that the wrapper?".  :-[


Generally, there are many examples on the forum of how to create wrappers and it's nice to help create them.  :whistle:

What is your viral iPhone app then?

Offline djtoon

  • Dr. Type
  • ****
  • Posts: 290
    • View Profile
Re: iphone - facebook connect
« Reply #6 on: 2010-Aug-12 »
working on a game where the score is submitted to Facebook like doodle jump :)

the game is all most finished
ill post about it when its done :)

Offline matchy

  • Prof. Inline
  • *****
  • Posts: 1543
    • View Profile
Re: iphone - facebook connect
« Reply #7 on: 2010-Aug-12 »
Oh I want to create a simple doodle jump clone one day.  :good:

The OpenFeint and iAd wrappers are the same thing. Just replace it with the FB lib and functions! There's nothing required to pass to the login and some chars the Publishing Feed Story details function.



Offline Kitty Hello

  • code monkey
  • Administrator
  • Prof. Inline
  • *******
  • Posts: 10723
  • here on my island the sea says 'hello'
    • View Profile
    • http://www.glbasic.com
Re: iphone - facebook connect
« Reply #8 on: 2010-Aug-12 »
If you submit scores, I'd go the Open Feint route. Just use that framework to get access to:
-highscores
-achievments
-fiends
-twitter
-facebook

Offline Moru

  • Administrator
  • Prof. Inline
  • *******
  • Posts: 1781
    • View Profile
    • Homepage
Re: iphone - facebook connect
« Reply #9 on: 2010-Aug-13 »
I guess this stuff is all iPhone only?

MrTAToad

  • Guest
Re: iphone - facebook connect
« Reply #10 on: 2010-Aug-13 »
OpenFeint is - they have no plans for a PC version, although they hope to do an Android version.

Offline Hark0

  • Prof. Inline
  • *****
  • Posts: 1020
  • Geek Developer
    • View Profile
    • LitioPixel - Desarrollo de videojuegos con GLBasic | Videogame development with GLBasic
Re: iphone - facebook connect
« Reply #11 on: 2010-Aug-13 »
OpenFeint is - they have no plans for a PC version, although they hope to do an Android version.


Android are now on first web page of OF...  :D

http://www.openfeint.com/developers/android
« Last Edit: 2010-Aug-13 by Hark0 »
http://litiopixel.blogspot.com
litiopixel.blogspot.com - Desarrollo videojuegos Indie · Pixel-Art · Retroinformática · Electrónica Development Indie Videogames · Pixel-Art · Retrocomputing · Electronic

Offline Moebius

  • Dr. Type
  • ****
  • Posts: 315
    • View Profile
Re: iphone - facebook connect
« Reply #12 on: 2010-Aug-14 »
Although OpenFeint is a great option for in-game high-score sharing, the beauty of using Facebook is that it spreads knowledge about your game, and it gets people to challenge each other.  If you see "XYZ scored 150000 in GAME" on Facebook, I think the instinctive response is to try and better their score.
Endless Loop: n., see Loop, Endless.
Loop, Endless: n., see Endless Loop.
- Random Shack Data Processing Dictionary

Offline matchy

  • Prof. Inline
  • *****
  • Posts: 1543
    • View Profile
Re: iphone - facebook connect
« Reply #13 on: 2010-Aug-14 »
Again...why the discussion? This is about getting it working technically, not a platform discussion/debate on how it be used as there this seems to flow from other threads.
 :rant:

Offline Kitty Hello

  • code monkey
  • Administrator
  • Prof. Inline
  • *******
  • Posts: 10723
  • here on my island the sea says 'hello'
    • View Profile
    • http://www.glbasic.com
Re: iphone - facebook connect
« Reply #14 on: 2010-Aug-17 »
With open feint, you automatically post a message to facebook and twitter if you want.
I have no idea if you can submit a text to facebook by the url. Twitter offers something like that, though.