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Author Topic: GLBasic v16 STEAM-VERSION out now!  (Read 5458 times)

Offline CrystalNoir

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #30 on: 2019-Jan-12 »
There are a lot of questions in the steam forum. May be you should be more precise about compile targets : https://steamcommunity.com/app/819510/discussions/0/3300476731145632949/

May be someone could answer better than me, and may be update the store page to be more precice about that.

Offline Schranz0r

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #31 on: 2019-Jan-13 »
@Schranz0r - I am glad you still use that same avatar. It has never failed to make me smile when I see it.

And will never change it! :)
I <3 DGArray's :D

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Offline Ian Price

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #32 on: 2019-Jan-14 »
Purchased. It'd be rude not to :D
I came. I saw. I played.

Offline MrPlow

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #33 on: 2019-Jan-14 »
Me too
:)
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Offline bigsofty

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #34 on: 2019-Jan-14 »
Went to purchase it but now at full price, yet discount was advertised till 14th?  :blink:
Cheers,

Ian.

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Offline Schranz0r

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #35 on: 2019-Jan-14 »
Gernot can request keys, ask him!
I <3 DGArray's :D

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Offline bigsofty

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #36 on: 2019-Jan-15 »
Yeah, that's true. Weird it ended early though.
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline spacefractal

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #37 on: 2019-Jan-15 »
I'm also got one key requests. Currecrly I'm can do nothing since I'm have no permission to request them and I'm should also not get the permissions as well.this gernot product.

Also my  self I'm can't repurchase my self, since I'm was allready a owner and a go developer so I'm could help him with the steam release. Howover some assets should been updated me thinks, but I'm did a shorter trailer.

I'm did wanted to add some Ian price games. Found Blox, but require a update to the code.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline MrPlow

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #38 on: 2019-Jan-15 »
Just wondering - did you purposely only add desktop games into the trailer? was this so users would not expect mobile features?
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Offline Kitty Hello

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #39 on: 2019-Jan-16 »
No, I just didn't happen to have better videos available - I am quite short on spare time and the STEM release cost me quite some grey hair.
However... [drumroll] it seems to have paid. I never expected this large impact.

Offline spacefractal

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #40 on: 2019-Jan-16 »
Portrait games is a nogo on steam trailers as such. But it's OK for me to use a portrait game with a border to fill a full HD resolutions. Many of the videos was also in too low bit rate as well...

I'm do happy to show more games througt.
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.

Offline bigsofty

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #41 on: 2019-Jan-17 »
One small install problem. When I installed the Steam version, it asked me where I wanted to put the Samples folder. I chose a non-default folder ("C:\Development\") and  it was copied there fine. But the File menu in the IDE had the "Samples" menu option greyed out from that point and unusable. Maybe confusing for noobies looking for samples?
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline MrPlow

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #42 on: 2019-Jan-17 »
Great stuff! I'm sure most people buying it are interested in learning and using it, and will help to grow the userbase!
:)

No, I just didn't happen to have better videos available - I am quite short on spare time and the STEM release cost me quite some grey hair.
However... [drumroll] it seems to have paid. I never expected this large impact.
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Offline StevetS

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #43 on: 2019-Jan-27 »
Just noticed the vid on Youtube and linked through to Steam - need to follow the forums more often than I do :-[

I've been working on the free version for a while after upgrading from Windows 7 to Windows 10 when I couldn't find my GLB registration code after reinstalling - my current project is 2D only so its not been a problem.

It's a good opportunity to repurchase though and support the product development. Will re-buy v16 this afternoon and drop a review on the Steam site.

Hopefully this gets GLB into the spotlight and boosts the community.

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Offline spacefractal

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Re: GLBasic v16 STEAM-VERSION out now!
« Reply #44 on: 2019-Jan-30 »
OtakuMaker SARL is closing down and is removed all my games in thier bundles (one is still remaining).

What do you thinks if all of us do a "Glbasic: Games Bundle", etc the list you see in the glbasic steam forum.

Also both my TimeKillers games is now free on Steam, but im is gonna to add a "Donation" DLC (which few have used) for Spot Race, and later for CatchOut.

Im do also consider im should release the source code? Even its mightbeen in mix of danish and english and could been documented much better for both TimeKillers games?
Greedy Mouse - Karma Miwa - Spot Race - CatchOut - Android Extras - is on a vacation trip, home before end of few days in jan.