BASIC

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kyo

Pages: 1 ... 21 22 [23]
331
GLBasic - en / Application crash whit array
« on: 2009-Nov-24 »
Hi all,  :booze:
I use this array:

Code: GLBasic [Select]

TYPE livello
        x%
        y%
        obj%
        obj_1%
        mx%
        my%
        active%
        anim%
        timer_anim%
        explode%
        explode_tmp%
        rimnatric%
        pos_x%
        pos_y%
        not_recopied%
        remove%
        new_x%
        new_y%
        x_1%
        y_1%
ENDTYPE

GLOBAL livello1[] AS livello
DIM livello1[30][30]



 

this is the function for update sprite array:

Code: GLBasic [Select]
FOR x% = 0 TO 3
        FOR y% = 0 TO 3
                                DRAWSPRITE livello1[x][y].obj,  livello1[x][y].x , livello1[x][y].y
        NEXT
NEXT
 


when i compile the first two row work fine, but the last two row crash the application (application locked - terminated whit task manager)


|W|W|D|D|
|W|W|D|D|
|W|W|D|D|
|W|W|D|D|

W= WORK
D = DON'T WORK - TASKMANAGER TO CLOSE APPLICATION


I use sprite 62*62 png 24 bit
any suggestion ???

332
GLBasic - en / Re: ALPHAMODE
« on: 2009-Nov-14 »
Resolved ....  :booze:

Excuse me for post ....  ;)

333
GLBasic - en / ALPHAMODE
« on: 2009-Nov-14 »
1 - how to work this comman for single sprite (myobj.png 24 bit whit trasparency)????? (work whit iphone????)
2 - how to import external  *.GBAS in my project ???

334
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-14 »
Now Work's fine  :enc:

Thankssssssssssssssssssss to allllllllllllllllllllll  :booze:

335
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-13 »
the folder "build" in xcode project ... are created from glbasic or xcode compiler????

336
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-13 »
Now i remove old path folder e recreate it in: C:\GLBasic\GLBasic\iDiegs

The error don't appears ....  =D

But the build folder in XCode -> GLBasic     are not created

this is the result of build:
--------------------------------------------------------------------
Creating .app for iDiegs
before copy...
...build the Project in: C:\GLBasic\GLBasic\iDiegs\XCode on Mac,
   then copy the 'iPhone' binary to the .app directory
success
_______________________________________
*** Finished ***
Elapsed: 1.8 sec. Time: 15:24
Build: 1 succeeded.


Other note:

in folder: \GLBasic\iTouchMouse\XCode\GLBasic\iPhone.xcodeproj (original project)
have 4 files:
andrew.mode1v3
andrew.pbxuser
johnrambo.pbxuser
project.pbxproj

in my folder : C:\GLBasic\GLBasic\iDiegs\XCode\GLBasic\iPhone.xcodeproj (compiled )
have 2 files:
johnrambo.pbxuser
project.pbxproj

 >:D

337
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-13 »
Path of Prj: C:\Documents and Settings\DiegS\Documenti\Nuova cartella\GLBasic\iTouchMouse

In original project (not build) download of your site (tree folder):

+XCode (Folder)
--GLBAsic(Folder)
--------build(Folder)
--------Classes(Folder)
--------iPhone.xcodeproj(Folder)
--------Lib(Folder)
--------Media(Folder)
--------Icon 57x57 PNG
--------iPhone_Prefix (Precompiled header file)
--------iPhone-Info.plist
--------readme.txt

in My folder (when i compile the project)


+XCode (Folder)
--GLBAsic(Folder)
--------Classes(Folder)
--------iPhone.xcodeproj(Folder)
--------Lib(Folder)
--------Media(Folder)
--------Icon 57x57 PNG
--------iPhone_Prefix (Precompiled header file)
--------iPhone-Info.plist
--------readme.txt


Build Folder not created .....  :rant:

338
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-13 »
my path: C:\Programmi\GLBasic\EditorE.exe

i update to ver. 7.122 but the error remain ....  >:D

339
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-12 »
i open the prj -> iTouchMouse

look the screen ...



it's normal????

340
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-12 »
Games compiled with the demo stop after 5 minutes playtime.
You need to pay the $99 to Apple to legally put your GLBasic app onto your iphone.

Personally i don't know anything about doing it with jailbroken phones/ipod touch

THANKS  :booze:
another question, when i build a program (iphone version) ... the compiler return me an error: MAKEAPP.EXE


the video on the news page (in glbasic site)
http://www.youtube.com/watch?v=eGdTdmCI34w

not see well, there are another video with higher resolution?

341
GLBasic - en / Re: IPHONE question
« on: 2009-Nov-12 »
   
sorry but I don't understand ....   :giveup:

I buy GLBasic or work in free edition? (yes or no )

I buy apple developer or work whitout permisioning profile?

Excuse me ...  :nw:


342
GLBasic - en / IPHONE question
« on: 2009-Nov-12 »
GLBasic Free export for iphone ???

It's possible to build an application whitout registration (99$) to the apple developer?

Thanx  :good:

Excuse me for my bad english  :whistle:

Pages: 1 ... 21 22 [23]