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Messages - MrPlow

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1
Bought the full pack :)

Thanks for the heads up!

2
Off Topic / Re: Article
« on: 2019-Apr-04 »
But everyone knows english ... i.e. *I'm too lazy*  =D

Good article. That time when users testing your game are surprised that they can't use keyboard to play it :D or that You took different design way opposite to other similar games.. One thing that You didn't approach is localization / game translation issues, but maybe You will deal with that during development of Your next project :P

3
Off Topic / Re: New Mac....ish story
« on: 2019-Apr-02 »
Good to hear another Lenovo fan! My past one was a Sony Viao and although I liked it - it weighed a ton!
My next laptop will be same make again I think (I used to work for the mfg of the Lenovos many moons ago)

I have full macrium here somewhere - I got it with something...I have a Drivewire too and something called Inateck duplicator
(never used yet)


4
Off Topic / Re: New Mac....ish story
« on: 2019-Apr-01 »
Cool! Also, I myself would totally go with purchasing the OS software - just to avoid any viri etc. (what is it 70 euro? not sure?) And then can't see any issues with that... :)

Excellent work re-genning old tech - I mean why do people think they 'have' to buy the newest laptops etc.!!

I am on a laptop (lenovo) for last 4 or more years I think...? I am looking to mirror my drive (out of fear of HD failure!)

5
Competitions / Re: Hello World - Contest
« on: 2019-Apr-01 »
My Entry!

I went another route initially but scrapped that and went with this version ...

Code: GLBasic [Select]
SETSCREEN 800,600,FALSE
SMOOTHSHADING TRUE

CLEARSCREEN
GLOBAL string$="Hello World"
GLOBAL nn=0
GLOBAL bin$=""

TYPE udg
        binary$=""     
ENDTYPE
GLOBAL udgs[] AS udg


PRINT string$,100,100,1
WHILE 1=1

LOCAL countbin = 0
FOR s = 0 TO LEN(string$)*8 STEP 8
FOR m = 0 TO 7 // 1 to 10

FOR n = s+0 TO s+8
               
                IF GETPIXEL(100+n,100+m)>RGB(254,254,254)
                        bin$=bin$+"1"
                        SETPIXEL 100+n,100+m,0x000000                          
                ELSE
                        bin$=bin$+"0"                  
                ENDIF
                nn=n           
                IF LEN(bin$)=9
                        countbin=0
                        LOCAL u AS udg
                        u.binary$=bin$
                        DIMPUSH udgs[],u
                         bin$=""
                ENDIF                          
        NEXT

NEXT
NEXT

LOCAL cnt%=0
LOCAL space%=0
        FOREACH uu IN udgs[]
                INC cnt,8
                IF cnt = 64            
                        INC space,64
                        cnt = 0                
                ENDIF
               
                        FOR pp = 0 TO 7        
                                IF MID$(uu.binary$,pp,1)=0 THEN ALPHAMODE -.1                  
                                PRINT ".",30+(pp*8/1.8)+space,200+cnt/1.8              
                                ALPHAMODE -.99
                        NEXT
        NEXT
        SHOWSCREEN
WEND
 

6
Off Topic / Re: Article
« on: 2019-Mar-30 »
They can have a place with puzzle games and those match games - but not ones that require a lot of interaction from the user.

7
Off Topic / Article
« on: 2019-Mar-29 »
Hey guys - I wrote another article yesterday about "my first steam project" on Medium and it's been put on front page of Design and Gaming categories...
:)

https://medium.com/topic/gaming

8
GLBasic - en / Re: Fullscreen mode
« on: 2019-Mar-26 »
Hmm, might look at that again - I was hoping for a fix that didn't involve createscreen (so I maintain the clearer graphics)

I had it working with a virtual screen but found the colours were a bit dull and the look wasn't as polished.

9
GLBasic - en / Fullscreen mode
« on: 2019-Mar-26 »
Guys

Anyone have any good tricks to force a windowed "landscape" game to go fullscreen?
I currently only get it working on 1366 x 768 and some others but want to get it working on larger screens too

10
Competitions / Re: Hello World - Contest
« on: 2019-Mar-25 »
is it too late to submit?

11
Off Topic / Re: Hacker News
« on: 2019-Mar-24 »
You could try BASIN
Windows editior with emulator built in..Should solve the keyboard issue.

https://sites.google.com/site/ulaplus/home/zx-spin-and-basin

Or you could change keyboard settings in windows?!


Another editor if that doesn't work is
http://www.zx-modules.de/zxeditor/zxeditor.html


12
Off Topic / Re: Hacker News
« on: 2019-Mar-22 »
Might be an issue with the emulator and the foreign keyboard config?

Torinak emualtor online is good too. Just use 128k mode

http://torinak.com/qaop

13
Off Topic / Re: Hacker News
« on: 2019-Mar-21 »
Excellent! I hope you enjoy the book - you can use with real 128k or emulator :)

14
Off Topic / Re: Now that cool.....
« on: 2019-Mar-21 »
Excellent stuff!
Hmm, wondering if they gave Mr Smith a Next Dev Kit - might entice him to delve :)

15
Off Topic / Re: Hacker News
« on: 2019-Mar-12 »
Great stuff!
Which library did you find it listed with?

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