GLBasic forum
Codesnippets => Math => Topic started by: msx on 2014-May-01
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Is it possible to implement this function in GLBasic?.
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It is implemented? Its a bit confusing, but GLBasic's ATAN actually is what is called ATAN2 in other languages.
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In other languages ATAN<>ATAN2.
This does not happen in GLB?
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ATAN2 is simply a slightly improved ATAN with two parameters, there is no difference besides this. Have a look here: en.wikipedia.org/wiki/Atan2
Usually in programming you need the 2 parameter version (and you can simply replace the 1 parameter version with the 2 one), so Gernot choose to simple only add ATAN2 and confusingly named it ATAN.
BTW. in my libQMATH you find both functions, maybe it helps you if you have a look at the qATAN2 function that I created.
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Thanks a million.
Much clearer now.