GLBasic forum

Main forum => Off Topic => Topic started by: erico on 2018-Apr-01

Title: OUTSTANDING BREAKTHROUGH!
Post by: erico on 2018-Apr-01
Yes! I just now managed to port GLBasic to the Gamebuino Meta prototype I have here. :enc:
I had to dump sdl2 entirely and use a self made library to make the commands work like the other platforms.

I will upload it soon! 
Title: Re: OUTSTANDING BREAKTHROUGH!
Post by: MrPlow on 2018-Apr-02
Wow!!
Well done! Do you have game demo running on it yet?
Title: Re: OUTSTANDING BREAKTHROUGH!
Post by: bigsofty on 2018-Apr-02
Congrats Erico, removing SDL2 must have been a tough job! Good news for the Gamebuino too!  :good:
Title: Re: OUTSTANDING BREAKTHROUGH!
Post by: erico on 2018-Apr-03
What? After years of 1st april efforts here... is this the very first time people fell for it? :-*
Title: Re: OUTSTANDING BREAKTHROUGH!
Post by: Slydog on 2018-Apr-03
Damn, I hate when Easter falls on April 1st - leaves us distracted and vulnerable!   :-[
Good one!  And I just received my Gamebuino. I thought I had to dust off my copy of GLBasic.
Title: Re: OUTSTANDING BREAKTHROUGH!
Post by: erico on 2018-Apr-04
Damn, I hate when Easter falls on April 1st - leaves us distracted and vulnerable!   :-[
...

It was my hope/strategy! :D

But on a serious side, it would be nice to have a powerful basic running on that handheld.
The current C it takes I just donĀ“t have time to invest in learning.

Maybe something that reads GLBasic code and converts to C equivalent using their easy library. Maybe just to cover the basic commands and some 2d stuff.
It is probably a huge effort anyways and I would have no idea where to start.

edit: I have to add my apologies to the ones that felt for it, sorry for the joke, I hope you excuse me. But I guess this was about my 8th attempt at least! ;)
Title: Re: OUTSTANDING BREAKTHROUGH!
Post by: MrPlow on 2018-Apr-04
Totally fell for it!
 :D

 :booze:
Title: Re: OUTSTANDING BREAKTHROUGH!
Post by: bigsofty on 2018-Apr-04
 :D sneaky devil that you are Erico, nice one!  ;)